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Overwatch

  • Mazy
  • November 7, 2014 at 8:06 PM
  • -HP-
    • March 23, 2016 at 6:08 PM
    • #161

    New map!!!

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  • Zyn
    • March 23, 2016 at 6:40 PM
    • #162

    Oh look it's pl_badwater

  • dux
    • March 23, 2016 at 10:27 PM
    • #163

    Well they've borrowed from TF2 I'm sure borrowing a bit more won't hurt

  • 2d-chris
    • March 24, 2016 at 12:06 AM
    • #164

    TF2 is almost 10 years old now :OOOOOO

  • FMPONE
    • March 24, 2016 at 2:22 AM
    • #165
    Quote from 2d-chris

    2 hours ago, 2d-chris said: TF2 is almost 10 years old now :OOOOOO

    Jesus Christ...

  • Fnugz
    • March 24, 2016 at 2:56 AM
    • #166
    Quote from (HP)

    8 hours ago, (HP) said: New map!!!

    *Video*

    [Blocked Image: http://i.imgur.com/cYanmPn.gif]

  • RaVaGe
    • March 28, 2016 at 10:19 AM
    • #167

    Plz tell me you're going to release a sdk, plzplzplzplz, I want to make maps on this game so bad.

  • ElectroSheep
    • March 28, 2016 at 10:48 AM
    • #168

    Sure, If I really like the game, (And I think I will) I would love too.


    Where is the mail of Blizzard's CEO so we can spam it about an SDk.

  • RaVaGe
    • March 28, 2016 at 10:55 AM
    • #169

    Let's spam HP/Peris first !

  • FMPONE
    • March 28, 2016 at 7:27 PM
    • #170

    They would never release an SDK because they think the community will just make Hitler Penis maps instead of creating good content like they do for every other game with an SDK :/

  • 'RZL
    • March 28, 2016 at 7:53 PM
    • #171
    Quote from FMPONE

    25 minutes ago, FMPONE said: They would never release an SDK because they think the community will just make Hitler Penis maps instead of creating good content like they do for every other game with an SDK :/

    Man, you just gave me inspiration for my next project. Thanks!

  • Minos
    • March 28, 2016 at 10:47 PM
    • #172

    It's not as easy as just releasing the tools though, a lot of our architectural pieces are custom made to fit the place they are being used at. (example streets, buildings etc are mostly unique meshes)

  • FMPONE
    • March 28, 2016 at 10:50 PM
    • #173
    Quote from Minos

    7 minutes ago, Minos said: It's not as easy as just releasing the tools though, a lot of our architectural pieces are custom made to fit the place they are being used at. (example streets, buildings etc are mostly unique meshes)

    I think most people gather there will be challenges with UGC, the frustration is that (as was pointed out earlier in this thread) it's been ten years since TF2, and apparently it's still hard for a company like Blizzard to figure it out. Even id with snapmap is kind of regressing on the custom content front. IMO that deserves some criticism

    Like, make modular assets and release an editor. Whatever investment in time and hassle that is, should be definitely dwarfed at this point by the mountains of evidence that says UGC works

  • kinggambit
    • March 28, 2016 at 11:56 PM
    • #174
    Quote from FMPONE

    43 minutes ago, FMPONE said: make modular assets and release an editor. Whatever investment in time and hassle that is, should be definitely dwarfed at this point by the mountains of evidence that says UGC works

    For a game with maps as diversely stylized as Overwatch though, hard to imagine a studio would recreate an entire library from scratch solely for the community. Guessing they'd have to release different sets too like scifi theme, urban theme, etc. so it's not just too generic.

    An editor would be nice regardless though! Still have plans for a TF2 payload map I never got to try out.

  • Zyn
    • March 29, 2016 at 5:01 AM
    • #175

    Let it be known that Tracer's butt started the great Cyber War of 2016.


  • dux
    • March 29, 2016 at 10:55 AM
    • #176

    Yeah what the fuck.

    http://kotaku.com/blizzard-remov…dium=Socialflow

  • Pampers
    • March 29, 2016 at 11:05 AM
    • #177

    [Blocked Image: https://scontent.xx.fbcdn.net/hphotos-xpt1/v/t1.0-9/11140750_1635170360060930_5004443166066026903_n.jpg?oh=62049433b7d0ef9e18d9a2fa1ab8edce&oe=57888146]

  • tomm
    • March 29, 2016 at 11:32 AM
    • #178

    ok I won't buy overwatch now that they removed that butt pose.

  • Puddy
    • March 29, 2016 at 12:00 PM
    • #179

    The internet is silly sometimes...

    Jesus Christ.

  • Vaya
    • March 29, 2016 at 12:25 PM
    • #180

    so...asses or not- is the game any good/comp potential?

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