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close this topic plz

  • musly
  • November 1, 2014 at 10:54 AM
  • musly
    • November 2, 2014 at 3:46 PM
    • #21

    as i said before, was faster if you help me, and stop using the name of the map, and edit the posts to remove it

  • gotcha
    • November 2, 2014 at 3:53 PM
    • #22

    Wouldn't recreating a DoD map be stealing (since you took the idea of DoD)?!


    First bombspot would be garden and the other one would be tank, I guess?

  • text_fish
    • November 2, 2014 at 3:53 PM
    • #23
    Quote from RaVaGe

    You don't get the point dude, nobody here cares about your map and your ideas,


    I don't even think it's about people not caring. I know I care about seeing interesting projects here, even if they're WIP. The thing that gets me is the assumption that the people here are so devoid of ideas and moral scruples that they're just sitting on the forum waiting for somebody to post something good enough to steal!


    And now it transpires it's already been stolen from a different game -- are we being trolled?

  • Vilham
    • November 2, 2014 at 3:55 PM
    • #24

    text_fish if I can guess its because of fpsbanana, I doubt many there would be above stealing a map idea.

  • musly
    • November 2, 2014 at 3:58 PM
    • #25

    im not stealing, the name of the map will be the same, i will write everything about it, where the idea come from, so understand it why i wanted it to be a secret,


    now what i need is someone to help me not ppl saying that i stole the map from another game...


    the objective is remake this map, if someone wanna help and be a part of this big project add me on steam, need to build the models of the windows and some details at least.

  • musly
    • November 2, 2014 at 4:11 PM
    • #26
    Quote from gotcha

    Wouldn't recreating a DoD map be stealing (since you took the idea of DoD)?!


    First bombspot would be garden and the other one would be tank, I guess?


    about this i still dont know, there's a capture the flag mode for cs go to.

  • Puddy
    • November 2, 2014 at 4:35 PM
    • #27
    Quote from El_Exodus

    yes

    [Blocked Image: http://static.mapcore.org/public/style_i…/attachicon.gif]musly_donner.PNG


    SUBLMAORINE


  • Nexusdog
    • November 3, 2014 at 2:31 AM
    • #28

    @ musly


    Thanks for sharing the images, I have a few questions if I may.


    Is this your first map

    Is there a top down view available

    Have you done any testing with bots

    How many interations has this map gone through

    Do you have any reference material such as pics you can provide

    Tuscan or Season?


    Obrigado pelas suas respostas

  • musly
    • November 3, 2014 at 1:32 PM
    • #29

    do you understand portuguese?


    this is my 2nd map, it is very well optimized, i only tested with one bot to take screenshots ingame as you can see, this map do not have any interations, all the doors will be open like on the original map and everything else, even the textures will be similiar i even made some textures the ones with plaster and wood puzzle, i have new textures and some new decals.


    i will upload the top view, thanks

  • musly
    • November 3, 2014 at 1:38 PM
    • #30

    here

  • matuka
    • November 3, 2014 at 5:33 PM
    • #31

    I'm curious as to see how a DoD layout can be transformed into a CS de_ layout without having awkward bombsites and engagements.

  • musly
    • November 3, 2014 at 6:08 PM
    • #32
    Quote from matuka

    I'm curious as to see how a DoD layout can be transformed into a CS de_ layout without having awkward bombsites and engagements.

    i dont care about it, i know the map was made for capture the flag and there's a capture the flag mod for cs go

  • Spherix
    • November 3, 2014 at 8:28 PM
    • #33

    Yup. Grab my project  here: http://csgo.gamebanana.com/prefabs/6571

  • musly
    • November 3, 2014 at 9:20 PM
    • #34
    Quote from Spherix

    Yup. Grab my project  here: http://csgo.gamebanana.com/prefabs/6571

    who knows

  • musly
    • November 3, 2014 at 9:41 PM
    • #35

    im going to create a new topic since this one was a fail, so plz close this one, thanks

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