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Goldleaf by Pat Howard

  • pat h
  • October 25, 2014 at 4:42 PM
  • pat h
    • November 24, 2014 at 2:26 AM
    • #21

    a little hallway action, fresh out of the oven


  • fKd
    • November 24, 2014 at 3:28 AM
    • #22

    great patches work dude. keep em coming!

  • pat h
    • November 25, 2014 at 5:03 AM
    • #23

    mh room below the area i just showed. (it's a little dark right now.)

  • phantazm11
    • November 25, 2014 at 5:57 AM
    • #24

    Looks great Pat!

  • pat h
    • November 26, 2014 at 4:36 AM
    • #25

    thanks . here are a couple more areas done today. i'll try to post shots almost every night until the end of the comp. hope i can get done with the brushwork soon so i can focus on fixing up the lighting.


  • pat h
    • November 27, 2014 at 6:59 AM
    • #26

    so close to done! then i just gotta debug this thing...


  • Hipshot
    • November 27, 2014 at 8:15 AM
    • #27

    Pretty with the water =)

  • pat h
    • November 29, 2014 at 1:27 AM
    • #28

    inside the dome

  • pat h
    • November 29, 2014 at 5:53 AM
    • #29

    the cityscape

  • pat h
    • November 30, 2014 at 4:37 AM
    • #30

    well, i think this is one of the only areas that i still haven't shown


  • pat h
    • December 1, 2014 at 10:12 PM
    • #31

    after a record-breaking list of leaks, this map is all sealed up, hinted, and performing quite well (max r_speeds ~15k).

  • pat h
    • December 3, 2014 at 2:12 PM
    • #32

    bump! download link is in the

  • phantazm11
    • December 4, 2014 at 1:36 AM
    • #33

    Finally had a chance to check this out.


    Great layout! This map has great flow and really cool fighting spaces! In fact, of all the maps I checked out it was the only one I finished an entire match on.


    Great architecture and a neat theme to. I love those gold leaves scattered everywhere

  • pat h
    • December 4, 2014 at 6:00 AM
    • #34

    thanks. i'm really glad you liked the gameplay so much. i spent a lot of time trying to get it right before i moved on to the art pass - so much so that i almost risked not finishing on time. but gameplay is king in my mind so that's a great compliment.

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