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Jackal - Q3dmp29 4 player ffa - Peter "fKd" Ward

  • fKd
  • October 21, 2014 at 9:12 PM
  • fKd
    • October 21, 2014 at 9:12 PM
    • #1

    Thought i might dust off radient and give this a go...

  • Hipshot
    • October 22, 2014 at 7:04 AM
    • #2

    You should!

  • fKd
    • October 22, 2014 at 8:21 AM
    • #3

    ok, so blasted into radient and making shapes.. i forgot how fun it is... a few hours in:


  • Hipshot
    • October 23, 2014 at 2:44 PM
    • #4

    What graphical theme will you go for? You usually go with tech right?

  • pat h
    • October 25, 2014 at 4:38 PM
    • #5

    nice!

  • fKd
    • October 25, 2014 at 11:54 PM
    • #6

    Yeah prolly tech, wanna stick to the q3 theme in respect to the great old game. Might just use stock textures as well, keep that d/l size right down.


    So its a 4 player map, dont have the time to make a 8 player.


    Bit more work done on the layout, made some big cuts and brought it back in to keep it more chaotic and fun, sometimes the map just starts to feel wrong as it sprawls out. Been playing around with item layout, think im almost there...


  • pat h
    • October 30, 2014 at 2:21 AM
    • #7

    looking far along already! love the height. i'm also thinking about using stock textures to keep the classic look.

  • Thurnip
    • October 30, 2014 at 2:45 AM
    • #8

    awesome

  • Minos
    • October 30, 2014 at 6:42 AM
    • #9

    Looks really smooth and cool

  • Hipshot
    • October 30, 2014 at 10:30 AM
    • #10

    Best view in games are when you can see an item really far below you, the feeling of real height.

  • fKd
    • November 11, 2014 at 7:38 AM
    • #11

    Just a few more shots of my progress, will throw up something playable really soon... The item layout keeps on changing as i play it so some outside input might be best.

  • Hipshot
    • November 11, 2014 at 12:48 PM
    • #12

    That first shot there, very solid - with that orange sky and all.

  • pat h
    • November 13, 2014 at 2:25 AM
    • #13

    AMAZING lighting. rock on, fKd!

  • phantazm11
    • November 13, 2014 at 7:38 PM
    • #14

    Very sweet fKD! I expect nothing less though

  • fKd
    • November 16, 2014 at 8:27 PM
    • #15

    Test level coming soon

  • fKd
    • November 17, 2014 at 10:52 AM
    • #16

    end of day shot.

  • g0th
    • November 17, 2014 at 12:07 PM
    • #17

    Nice!

  • fKd
    • November 17, 2014 at 7:54 PM
    • #18

    early test build, any feedback would be great. thanks

    *link removed for update.

  • Hipshot
    • November 17, 2014 at 9:41 PM
    • #19

    Hmm, very nice. Those windows there and the colors around, looks very slick I must say!


    I have an issue with the light though, I think it's too dark, I have issues seeing the bots while playing, so it's getting a bit difficult testing it properly.

  • fKd
    • November 17, 2014 at 9:58 PM
    • #20

    yeah i was worried about that, i think my monitor might be calibrated wrong. its a new one and this is the first map i've made using it. cheers for the heads up.

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