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STRAFE® (1996)

  • Seldoon182
  • October 19, 2014 at 10:57 AM
  • Minos
    • May 4, 2017 at 12:11 AM
    • #21
    Quote from [HP]

    22 hours ago, [HP] said: [Blocked Image: http://cdn3.gurl.com/wp-content/uploads/2013/07/giphy-13.gif]

    gibhaaaaaard

    [Blocked Image: http://i.imgur.com/WVrmZ9j.gif]

  • Radu
    • May 9, 2017 at 5:14 PM
    • #22

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  • dux
    • May 9, 2017 at 9:09 PM
    • #23

    Steam reviews for it are savage :o

  • RaVaGe
    • May 9, 2017 at 9:40 PM
    • #24
    Quote from [HP]

    On 03/05/2017 at 3:02 AM, [HP] said: [Blocked Image: http://cdn3.gurl.com/wp-content/uploads/2013/07/giphy-13.gif]

    [Blocked Image: http://www.reactiongifs.com/wp-content/uploads/2013/09/leaving-now.gif]

    plz mapcore fix multiquote

  • -HP-
    • May 9, 2017 at 9:59 PM
    • #25
    Quote from dux

    48 minutes ago, dux said: Steam reviews for it are savage :o

    [Blocked Image: https://media.giphy.com/media/X6S31kFEzsgOk/giphy.gif]

  • Deathy
    • May 9, 2017 at 10:06 PM
    • #26
    Quote from dux

    56 minutes ago, dux said: Steam reviews for it are savage :o

    can you confirm?

    I read something about enemies running in straight lines towards you therefore running backwards is the best strategy.

    tbh, I just want to finally play Gibhard. LUL

  • Guest
    • May 9, 2017 at 11:59 PM
    • #27

    I can't really get into this =(

    The exploration and atmosphere side of the Quakes feel lost in the proc. generated levels, even though they use a somewhat half-authored system. There just isn't enough to break up the pacing of the level, or to draw you into any sort of atmosphere. Most of the level experience is just kiting baddies endlessly, with not much variety. It just kinda gets old fast. I found the enemy design to be a little stale too but maybe it gets better?

    But for what it's worth it controls pretty well and movement is fluid, plus the music is pretty great. A level editor for this would be amazing so we could have some more heavily authored level packs, because the core mechanics are generally pretty good! Still really excited for Gibhard!

  • Hipshot
    • May 13, 2017 at 12:18 PM
    • #28
    Quote from [HP]

    On 2017-05-09 at 10:59 PM, [HP] said: [Blocked Image: https://media.giphy.com/media/X6S31kFEzsgOk/giphy.gif]

    ?

    You know... this game isn't even half-decent.

  • FMPONE
    • May 14, 2017 at 9:12 AM
    • #29
    Quote from FMPONE

    On 5/2/2017 at 8:08 PM, FMPONE said: TBH, a lot more hyped for Gibhard. D:

    This art style just doesn't appeal to me.

    ...

    proof that I can see a bomb coming from a mile away~

  • Sprony
    • May 15, 2017 at 5:24 PM
    • #30

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  • -HP-
    • May 15, 2017 at 9:57 PM
    • #31
    Quote from Hipshot

    On 5/13/2017 at 4:18 AM, Hipshot said: ?

    You know... this game isn't even half-decent.

    yeah, actually I gotta concede this is nowhere near as polished as I would like it to be. lol :(

  • Vilham
    • May 15, 2017 at 10:28 PM
    • #32

    game sounds terrible but is he playing a pc fps with a controller or keyboard only or something?

  • blackdog
    • May 16, 2017 at 8:07 AM
    • #33

    Seems like they managed a great marketing campaign…

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