Fortwick is a HL2DM deathmatch map whose visuals and architecture are based on several medieval castles in Europe. The inspiration/reference was mainly drawn from Warwick and Bodiam castles in England and Carcassonne castle in France.
The map is a nostalgia kick-back to old school deathmatch maps.
Back in early spring 2014, I was having a chat with my good friend mr.P, and we were reminiscing about the good old times at planethalflife and how we used to upload our Half-Life 1 deathmatch maps on that site back in 2000-2001; then it struck me: I have not released a deathmatch map in over 12 years.
I decided to take a small break from CSGO and focus on creating a deathmatch map for Half-Life 2 over the course of the summer even with the little free time available.
I built the map just like we used to do in 1999-2000: it is fully made of brushwork and does not contain any prop, to capture the feel of an old-school brushwork-based deathmatch map. It replicates the mechanics of old school deathmatch maps in relying on weapons only before the introduction of fancy physics and gravity gun wizardry (I might release a second version with throwable physics objects such as wooden chairs/benches/barrels for the gravity gun fans).
The map has 20 spawnpoints.
Please note that Fortwick will be remade for CSGO very soon.
Special thanks to my good friend AlcyToronto for his valuable feedback and suggestions during the alpha/beta stage of the map.
Thanks and enjoy this map
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http://hl2dm.gamebanana.com/maps/183152
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