Didn't notice anything either. How about just removing the door?
de_havana
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That door is important because the entrance on that side is too long to check everytime.
Also it would be really hard for T's to take the A site from Middle since they have to check 2 sides at the same time.
This way if a CT tries to go the door T's will be able to hear and know someone is there.Of course i made it special for competitive where you can boost a team-mate on a box so they don't have to open the door at all.Makes for more dynamic gameplay i guess.
Something like this i guess :
[Blocked Image: http://i.imgur.com/BT1yOMX.jpg]
Might as well show some of the work on the hotel
[Blocked Image: http://i.imgur.com/1LSmO4m.jpg][Blocked Image: http://i.imgur.com/Si2FQ1q.jpg]I'm trying to make the inside of the hotel minimalistic as possible since it's closed space.
[Blocked Image: http://i.imgur.com/laN8iiE.jpg][Blocked Image: http://i.imgur.com/koiYoFO.jpg]
^ 50degree building (fml)
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i've never been sexually attracted by a map before. now i am ._.
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There was a playtest yesteday so for those who missed it this were some small updates
[Blocked Image: http://i.imgur.com/tFiG7Ra.jpg][Blocked Image: http://i.imgur.com/FuAPDpV.jpg][Blocked Image: http://i.imgur.com/49B7CwF.jpg]
Yes i know i need to change the carpet.Any other suggestions?
and a modular building :
[Blocked Image: http://i.imgur.com/ORgD3u4.jpg]
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Quote from Lajron
There was a playtest yesteday so for those who missed it this were some small updates
[Blocked Image: http://i.imgur.com/tFiG7Ra.jpg][Blocked Image: http://i.imgur.com/FuAPDpV.jpg][Blocked Image: http://i.imgur.com/49B7CwF.jpg]
Yes i know i need to change the carpet.Any other suggestions?
and a modular building :
[Blocked Image: http://i.imgur.com/ORgD3u4.jpg]
Fancy white-ish carpets with cool designs without eye damaging colors
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I was mostly talking if people have suggestions about other stuff.I know i need to change the carpet and i have an idea for it and it will still be red but yeah i get it if you thought i asked what should i do with the carpet.
PS my english isn't that great sometimes.
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Your English has been faultless so far.
Is that a quick compile, because some of the shadows seem odd? Also, the railings in shot 3 look like they have glass in or something? Are they a texture or a model?
I think maybe you have too many interior roof/ceiling beams, otherwise really good progress as usual.

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OMG remove this carpet thing !!
(comment from someone jealous of your map)
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Quote from text_fish
Your English has been faultless so far.
Is that a quick compile, because some of the shadows seem odd? Also, the railings in shot 3 look like they have glass in or something? Are they a texture or a model?
I think maybe you have too many interior roof/ceiling beams, otherwise really good progress as usual.

Nah it's a full compile but the top looks weird so as tomm suggested i'll make the whole thing a model with some open windows and god rays coming from them http://i.imgur.com/kLpaDa4.jpg
Yeah that's glass.It's breakable i heard people like breakable glass makes the frustration go away

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Those arches look stretched to me, looks great though!
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Like I said during the playtest, the mid is excellent, and it looks stunning, just stunning.
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Quote from Lajron
Also some visual work

[Blocked Image: http://i.imgur.com/fglutKD.jpg]
Ah, the memories! Nailed it
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Looks great!
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Screenshots look really nice so far. Do you really need the carpets? The tile texture looks a bit low quality and could be replaced as well. Why not just use a tile texture for the those upstairs areas?
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hey dude, this map looks so amazing! actually i have been creating some maps to learn about hammer and also thought of a kinda cubanian theme.. but this is just soo perfectly designed! please keep the work up, cause i would love to see this map actually being played competitively

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What happened to this thread? Such an sad thing to not see this map finished. Despise not having posted anything yet, this thread really got me interested in mapping/leveldesign.
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Quote from Mackaveli
What happened to this thread? Such an sad thing to not see this map finished. Despise not having posted anything yet, this thread really got me interested in mapping/leveldesign.
I remember playtesting it 6 months ago, and even in beta stage it is the most beautiful map I have played in CS, hope it gets an update soon!
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Lajron, the creator of this map, moved on to a new hostage rescue project called Hospital. Not sure what his plans are regarding its completion, but it was very promising.
Hey @Lajron, you owe us an explanation man!

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Long story short , the map is getting complete visual overhaul.
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