QuoteFor this interview I got together with Paul 'PaulH' Haynes. A seasoned Senior Level Designer who worked on games like Crysis 3 and the DiRT franchise. He's currently busy with Homefront 2: The Revolution. From the asphalt of Codemasters to the newly formed Dambuster Studios. Read about his journey and enjoy a breakdown of his Crysis 3 multiplayer map 'Airport'.
Participate now!
Don’t have an account yet? Register yourself now and be a part of our community!