1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Discussions
  3. Level Design

[CS:GO] de_blizzard_beta [WIP]

  • indro
  • September 12, 2014 at 3:30 PM
  • indro
    • September 12, 2014 at 3:30 PM
    • #1

    So i just finished first version of my new snow themed map called blizzard:

    http://steamcommunity.com/sharedfiles/fi…s/?id=312684112


    I would appreciate if u guys give it a try and I really look forward to all feedback that u guys can give me how to improve the map.


    Currently map is still in beta and i have alot work to do with details.

    Few screens:


    [Blocked Image: http://cloud-2.steampowered.com/ugc/48734286161820939/37F72AF42A58FBBE12377B556D04A1A358100119/]

    [Blocked Image: http://cloud-4.steampowered.com/ugc/48734286156714659/A0543751FD194215BB59E7FA7041867BC2F46927/]

    [Blocked Image: http://cloud-4.steampowered.com/ugc/48734286133504298/ABC63DB122342566C5CF4176A1352AB791DCD249/]

  • Gooby
    • September 12, 2014 at 3:51 PM
    • #2

    mmmmmmmm....snow...


    seems kinda flat tho

  • slibu
    • September 13, 2014 at 3:25 AM
    • #3
    Quote from indro

    [Blocked Image: http://cloud-4.steampowered.com/ugc/48734286133504298/ABC63DB122342566C5CF4176A1352AB791DCD249/]

    I don't know if this is intended but if you divide your ground displacement into multiple smaller squares (for example 256x256) you can make more refined paths in the snow and the blend texture drawing doesn't look so blocky

  • indro
    • September 13, 2014 at 7:42 AM
    • #4
    Quote from slibu

    I don't know if this is intended but if you divide your ground displacement into multiple smaller squares (for example 256x256) you can make more refined paths in the snow and the blend texture drawing doesn't look so blocky


    Yep if i started this map i made kinda huge ground blocks i think before release i will make all blocks same size and give them better looks.

  • kscythe
    • September 15, 2014 at 3:50 PM
    • #5

    Finally a map in snow!


    Looks good but I don't like the style of the houses. Somehow they look flat / not detailed. But I like the Idea!

  • indro
    • September 15, 2014 at 9:19 PM
    • #6
    Quote from kscythe

    Finally a map in snow!


    Looks good but I don't like the style of the houses. Somehow they look flat / not detailed. But I like the Idea!

    I agree my map buildings look kinda trash also gotta say this is my first map in source engine and i suck at detailing ...

  • kscythe
    • September 16, 2014 at 12:16 PM
    • #7
    Quote from indro

    I agree my map buildings look kinda trash also gotta say this is my first map in source engine and i suck at detailing ...

    its fine! it takes time to get into detailing.

  • Vaya
    • September 16, 2014 at 1:51 PM
    • #8

    [Blocked Image: http://thechaletmaids.files.wordpress.com/2014/03/20140314-avoriaz-and-time-off-13.jpg]


    [Blocked Image: http://www.yodelmagazine.com/assets/images/December/alaya_01.jpg]


    Get creative with the roofs and the rest should fall into place imo. thicken up the snow in areas using layers and displacements

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  2. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  3. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  4. Any of the old guard still around? D:

    Thrik
    June 20, 2026 at 10:11 PM
  5. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  6. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  7. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  8. Bridges 2.0 by NEXSIDE, MAP SHOWCASE. ( Steam Workshop )

    MrTrane18
    June 1, 2026 at 7:46 PM
  9. Classic Maps Reborn For CS2

    SillySpaceCat
    May 31, 2026 at 10:33 PM
  10. [CS2] Dvina

    Pulbusha
    May 29, 2026 at 5:54 PM

Users Viewing This Thread

  • 3 Guests
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™