Haters gonna hate. I got the full version and I'm having a blast ¯\_(ツ)_/¯
Rainbow Six: Siege
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Having a blast aswell. 2 operators left to unlock! WOOP!
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Quote from will2kDisplay More
If you really want to shit yourself (from even listening to your own ever-increasing heartbeat :P), play some Rainbow Six and Rogue Spear, the originals from 1998-99.
- Spend 10 minutes in planning screen setting waypoints and tactical entries for Ding Chavez and Santiago Arnavisca - check
- Slowly open the back door and get inside the embassy - check
- Spot 2 tangos from way across the hall with potential hostages - check
- slowly move "shoulder to the wall" literally holding your breath while glancing each 5 sec to check if your team is still behind you - check
- barely peek around the corner to "get a clearer view"... and that's the last view you'll get
- 1 shot, 1 kill and it works both ways.Another game that will make one shit himself is SWAT3 (and 4); good times

SWAT3 and 4 ... I still play them sometimes. I remember the hype when i discovered the expansions for SWAT 3

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Looking forward to playing this at some point, loved the SWAT games, SWAT 3 was the game I originally started designing for as a hobby
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So, now i am at level 32 and have unlocked all operators i can just say wow. Despite a few bugs i must say that it is a really fun multiplayer game!!
5/5 from me. -
Will pick this up in the new year I think, only hearing positive things
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that's fine cos I have a beast rig

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Yep this game is incredible. So much better than CSGO in my opinion. Really brings something new to the table!
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Shame about the price, coz no fucking way am I paying £50 for a multiplayer game.
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Quote from Vilham
Shame about the price, coz no fucking way am I paying £50 for a multiplayer game.
http://www.greenmangaming.com/s/se/en/pc/gam…nbow-six-siege/
currently out of stock but that price is great, especially with a voucher code ... might even pick it up myself, watched a number of streams of it, however I'm being told to wait until the network issues get fixed.
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Wasn't expecting to enjoy the "situations" (which are basically tutorials) as much as I am.
Playing those on realistic difficulty and going for the challenges is actually pretty cool. Fun way to get renown, and good way to learn the maps too. Game feels fresh and plays really well imo, liking it alot. Looks really good too.
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https://pbs.twimg.com/tweet_video/CV9JpVQWsAArI9T.mp4
When i use my drone and everyone already left.
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Got lucky and got this for free via work. Just played it for about two hours and while I did enjoy myself, I don't see myself playing this in the long term.
I think it comes down to two things; janky combat and bloated gameplay. The former means that you rarely get decent duals as the guns are very controllable and spammy and the netcode feels a bit unreliable. By the latter I mean that the gameplay becomes very muddy with all the various angles, paths, at times bad readability, various gadgets and special abilities and even stances (stand-crouch-prone). All these gadgets, jammers, EMP's and devices. Just because there are more gadgets, does it mean that tactical choices get more interesting? A guy who deploys a device that intercepts grenades... is this fun? I also question the large, porous and open levels, especially combined with the stances (specifically prone). Being able to go prone under a dinner table, blend in nicely and proceed to shoot legs... does it make the game more tactical? And so on.
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Quote from Zyn
http://www.greenmangaming.com/s/se/en/pc/gam…nbow-six-siege/
currently out of stock but that price is great, especially with a voucher code ... might even pick it up myself, watched a number of streams of it, however I'm being told to wait until the network issues get fixed.
35 on Instantgaming

http://www.instant-gaming.com/fr/406-acheter…nbow-six-siege/
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Quote from Puddy
Got lucky and got this for free via work. Just played it for about two hours and while I did enjoy myself, I don't see myself playing this in the long term.
I think it comes down to two things; janky combat and bloated gameplay. The former means that you rarely get decent duals as the guns are very controllable and spammy and the netcode feels a bit unreliable. By the latter I mean that the gameplay becomes very muddy with all the various angles, paths, at times bad readability, various gadgets and special abilities and even stances (stand-crouch-prone). All these gadgets, jammers, EMP's and devices. Just because there are more gadgets, does it mean that tactical choices get more interesting? A guy who deploys a device that intercepts grenades... is this fun? I also question the large, porous and open levels, especially combined with the stances (specifically prone). Being able to go prone under a dinner table, blend in nicely and proceed to shoot legs... does it make the game more tactical? And so on.
Having played it for quite a while with guys on Skype (we usually have 3 of us), I gotta say that the game does feel very tactical when you coordinate properly. Nothing more satisfying than breaching from 3 different directions with shock and awe tactics!

I do agree that some of the Operators are a little pointless though.
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Quote from PogoP
Having played it for quite a while with guys on Skype (we usually have 3 of us), I gotta say that the game does feel very tactical when you coordinate properly. Nothing more satisfying than breaching from 3 different directions with shock and awe tactics!

I do agree that some of the Operators are a little pointless though.
We'll have to play more!
And use teamspeak cause we're fucking civilised!

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Add me if you (someone) want to play : TheOnlyDoubleF on Uplay
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