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[CS:GO] ar_blocks

  • cashed
  • July 6, 2014 at 8:10 PM
  • cashed
    • July 6, 2014 at 8:10 PM
    • #1

    Finished this fun little project, if the specular reflections are off with anyone let me know.


    Workshop


    [Blocked Image: http://cloud-2.steampowered.com/ugc/586908100089452439/E707457A8D4E3B6889ACCFAF20A056D488D08BD6/]

  • e-freak
    • July 7, 2014 at 9:58 AM
    • #2

    i think some vertical objects (like towers) that cast some shadows to break up the even surfaces might work well to make it more readable. that is without having seen this ingame, maybe it works better with movement anyway - looks awesome and props for sticking to the theme 100%!

  • Vilham
    • July 7, 2014 at 10:02 AM
    • #3

    Yup, seems a bit too flat in terms of lighting.

  • cashed
    • July 7, 2014 at 3:13 PM
    • #4

    Its much more visible ingame. But I need to tweak fog again and maybe throw the rim light back on. Sadly, brushes can't have a phong shader so the brushes turn up brighter and need to be tweaked by eye.

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