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[RAGE] Abandoned raceway

  • GreatDamianS
  • June 18, 2014 at 9:23 PM
  • GreatDamianS
    • June 18, 2014 at 9:23 PM
    • #1

    Hi everyone! I wanted to join the MapCore a long time ago, but I didn't have any interesting projects to show until today. It's been a long time since I made a map just for myself... well, I decided to go back to business and I chose to make a Single Player map forRage. To get familiar with the tools, I created a small environment where I could experiment with lighting, stamps and foliage.I'm planning to show prototype gameplay within next few days. I discovered some really interesting gameplay solutions, but since the documentation isreally short, it's hard to tell if it's gonna be amazing single player experience, or just simple shooting gameplay. Visual prototype: [Blocked Image: http://i.imgur.com/xF0t9T9.png] [Blocked Image: http://i.imgur.com/ZOgBcz4.png] Progress so far:

  • r1ar
    • June 18, 2014 at 11:21 PM
    • #2

    cool

  • General Vivi
    • June 18, 2014 at 11:40 PM
    • #3

    nice!

  • mjens
    • June 19, 2014 at 2:54 PM
    • #4

    Cool stuff dude, hope to see some gameplay coming in soon! Good luck with the tools!

  • GreatDamianS
    • June 28, 2014 at 11:45 PM
    • #5

    It took more than few days, but through all these editor crashes I finally figured out how to control the AI and create simple encounters. Sadly, some features doesn't work in this SDK (thanks for info Jason!), so I'll do my best to make some cool stuff with minimum resources available... I made a quick AI test video - still a lot of work to do, but from now on it should go faster


    http://youtu.be/v3Zcv-XvYEs

  • marnamai
    • June 29, 2014 at 12:32 AM
    • #6

    heh, I didn't even know they released the sdk! Looking forward to see what you're cooking up.

  • JunctionEight
    • June 29, 2014 at 12:50 AM
    • #7

    Lookin good! No worries on hitting me up for questions, be glad to help!

  • r1ar
    • June 29, 2014 at 11:53 AM
    • #8
    Quote from marnamai

    heh, I didn't even know they released the sdk! Looking forward to see what you're cooking up.

    Yeap! SDK - 30GB on steam.

  • GreatDamianS
    • July 7, 2015 at 7:07 PM
    • #9

    Sooo, one year ago I started making this map. However, due the technical issues and not too big community I nearly ditched the project.

    But I couldn't sleep because of this unfinished map, so I decided to go back and at least make something smaller, but still playable as a little summary of my little adventure with id Tech 5. :)

    So, the plan is to fix the layout, especially in z-axis to make the gunplay more fluent. This is a plan of a map I made previously - it will be more or less this size and it will be more like arena, where we shoot waves of bad guys, but as I said earlier - it needs better layout.

    As for the art - it's going to be similar setting as in the prototype in the first post - not sure about the colors and amount of directional light, but I'll think about it.

    Anyway, this post gave me relief and I hope this time I'll get it done :D

  • mjens
    • July 8, 2015 at 2:50 AM
    • #10

    It's still alive!? Great dude! :)

  • Buddy
    • July 8, 2015 at 9:16 AM
    • #11
    Quote from seir

    It's still alive!? Great dude!

    The megascans were compiling for that level since 2014 :D

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