Heya everyone!
Finally I have enough flesh on the bones to make a post about my entry map for the Chivalry: Medieval Warfare going on, I'm not sure I will make it to the deadline but I will finish it up anyway. Needless to say, the art is faaaaar from anything representative.
Currently the maps has three objectives:
1. Bring the ramps to the stables to get leverage and siege the castle walls.
2. Destroy the gate mechanics to open the gates. (Like cutting down counterweights or so.)
3. Kill the king!
From the start I wanted more objectives but due to lack of time I cut it down to these three.
Here are some pics of the map!
OVERVIEW[Blocked Image: http://i.imgur.com/8D4fSEx.jpg]
TOP DOWN
[Blocked Image: http://i.imgur.com/RihyHX9.jpg]
CASTLE ENTRANCE
[Blocked Image: http://i.imgur.com/mOV9F6A.jpg]
CASTLE ENTRANCE HALL (Second Floor)
On the left hand side of the picture there is an entrance from outside the walls. The room in the middle of the picture leads to a room with ladders from which the Agatha team will descend in the Kill the King objective. The balcony facing the throne room will be a good spot for archers once the king is to be slain.
[Blocked Image: http://i.imgur.com/qbFRftx.jpg]
SOUTH CASTLE GARDEN (Agatha Spawn #1)
[Blocked Image: http://i.imgur.com/UIRpvDo.jpg]
NORTH CASTLE GARDEN (Agatha Spawn #2)
[Blocked Image: http://i.imgur.com/k1uqnHe.jpg]
THRONE ROOM
The water that can be seen in this room will kill players who fall down in them, this encourages the players to shove down eachother. This room will also be overhauled to fill the floor with more obstacles to avoid the open space in the middle.
[Blocked Image: http://i.imgur.com/uRD9DQ9.jpg]
More screenshots and stuff are coming soon, just need to make it playable first and get some testing going!
Feel free to make any comment you like, I will happily listen!
Cheers!