Hey guys,
This is my first post here and I would like to ask a question. How would I make a UV map for a geosphere in 3ds max? Its not just a regular geosphere. Its the dome from a mw3 map also called dome that I'm going to recreate in the cs go sdk for a custom arms race map. Just google "mw3 dome" if you don't know what I'm talking about.
Here is a link to the image of what I have so far:
https://www.dropbox.com/s/ha1sxylgwdv4rvq/Dome.png
I have an idea of what I would like to do I just don't know how to do it. I would like to put the triangles into randomly assorted stacks to save on UV space but I don't know what to do with the metal frames surrounding them.
Any help would be much appreciated!