1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Discussions
  3. Creative Chat

Bunglo's Flat Stuff n Shit

  • Bunglo
  • April 25, 2014 at 1:03 PM
  • Bunglo
    • April 25, 2014 at 1:03 PM
    • #1

    I suck at art in general... like I suck at it, it amazes me. That being said, I enjoy the hell out of creating my art, even traditional stuff, which I'm even worse at than this vidya game pidder making.


    Anyways, I'm gonna dump all my shite for you all to feel better about your skills right here, right meow.


    Haven't drawn anything in... a year at least? Never been any good at it but here's something I'm working on, took me a couple hours but I enjoyed ever funking second of it!


    Here's da ref yo: http://www.domai.com/pics/big/dancer-0099.jpg


  • dux
    • April 25, 2014 at 2:13 PM
    • #2

    Dat ass. I bet you enjoyed it.

  • Bunglo
    • April 25, 2014 at 10:59 PM
    • #3

    Is there anything better to be studying for hours at a time than a woman's rear? I think not!

  • Bunglo
    • April 28, 2014 at 12:12 PM
    • #4

    Another day another drawing, should finish it up tomorrow.


    Ref: http://mjranum-stock.deviantart.com/art/Goddess-5-104902330


  • KoKo5oVaR
    • April 28, 2014 at 3:32 PM
    • #5

    Dude i think this looks cool, you can't go wrong drawing girls butts. At all times, in all cultures, everyone will need a talented girl butt painter. Good exercise.


    I happened to know a character artist very talented at muscles and men butts with zbrush, he made a career in the games industry

  • Bunglo
    • May 2, 2014 at 11:12 AM
    • #6

    Calling it done... think this took me at least 14 hours total, pretty insane. Gotta keeps drawing!!!!


  • Steppenwolf
    • May 2, 2014 at 2:17 PM
    • #7

    14 hours?

  • Bunglo
    • May 3, 2014 at 2:24 AM
    • #8

    Haha, I don't know why it took me so long but yeah, somewhere around there I would imagine. I suck, I already told you guys that.

  • RedYager
    • May 3, 2014 at 12:03 PM
    • #9

    I think that looks really nice Bunglo, and I admire your attitude towards drawing. When I end up drawing something that is garbage, I feel demotivated. Having read your post, I think I've been missing the point. If I enjoy doing it, it doesn't matter if what I've come out with is shite!

  • Steppenwolf
    • May 3, 2014 at 12:28 PM
    • #10

    Do you draw with a mouse? What is your approach? Trying to figure out why you're so slow. Maybe can point you in a direction to improve your speed.

  • Bunglo
    • May 3, 2014 at 12:52 PM
    • #11

    Ha no, not using a mouse, gots me a wacom.


    I'll be honest here, I was obsessed with getting it as close to the reference as possible to help train my eye but still, shouldn't have taken me as long as it did. I found myself redoing the majority of my strokes, one after another, simply because I was extremely tired for over half the life of the drawing. It was me not observing as well as I should have been.


    I'm trying to stay zoomed out for the majority of the drawings unless I need to zoom in to see details on the face or something. I'm also trying to keep my strokes broad and "confident" (e.g. not squiggly), seems like they go quicker that way, and they turn out better.


    What ever advice you got I'll take, anything that might help me improve is appreciated.

  • Steppenwolf
    • May 3, 2014 at 1:20 PM
    • #12

    If you're on a dual screen setup make sure your wacom is set to paint only on one screen. Also go in your wacom properties and check that the proportions of your projection are correct.


    Ther's several things you can do for better and more confident looking strokes. Most important is practice. Just draw every day parallel lines, elipses, crosshatchings for 15-20 minutes on an empty canvas.

    What many artists who want perfect strokes do is to paint a stroke on a new layer then warp it in position.

    For photoshop there is a plugin called Lazy Nezumi that adds some sort of lag to your strokes so you can draw them slowly with no waves.


    You should also start and draw some gestures every day. That should improve your speed and stroke confidence a lot:


    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

  • Bunglo
    • May 3, 2014 at 10:49 PM
    • #13

    Sweetness, thanks dude!

  • Bunglo
    • May 3, 2014 at 11:06 PM
    • #14
    Quote from RedYager

    I think that looks really nice Bunglo, and I admire your attitude towards drawing. When I end up drawing something that is garbage, I feel demotivated. Having read your post, I think I've been missing the point. If I enjoy doing it, it doesn't matter if what I've come out with is shite!


    Yeah man, I get that way with my game art stuff but after drawing for the past week or so, I realize that I simply forgot that I used to take my time until I got the results I wanted with an asset or whatever. That's when I enjoyed making art the most, when I took my time and kept iterating until I was happy with it.


    I think it largely comes from the fact that with game art I have the goal of getting my foot in the door, the quicker I make game art, the quicker I reach my goal. Art doesn't work like that though, the happier I am while making it and the more patience I allow myself to have on each piece is what tends to get me the results I'm looking for, which in turn gives me more satisfaction and makes me want to do more art!


    If we can remember that we're doing all this because we enjoy it and leave all that other stuff at the door that tends to get in the way, it can only make us better artist I think.

  • Bunglo
    • May 5, 2014 at 11:48 AM
    • #15

    MOARE DRAWERINGSZZZ IN DA WORKSZSZZ!!!


  • selmitto
    • May 5, 2014 at 6:33 PM
    • #16

    A lot better and cleaner strokes. gj

  • Bunglo
    • May 7, 2014 at 2:57 PM
    • #17

    Thanks brah, calling this one good to go and moving on.


    Ref: http://mjranum-stock.deviantart.com/art/My-Goddess-5-104420040


  • Bunglo
    • May 12, 2014 at 10:57 AM
    • #18

    Gesture drawing numero uno!


    10 of these things a night is my goal from this point on. Should be interesting to watch my progress... I hope!


  • Bunglo
    • May 14, 2014 at 12:03 PM
    • #19

    Managed to do 4 gesture drawings tonight (don't judge me!). Think I'm kinda sorta starting to get the hang of it but not really. Anyways, here dey be yo:

  • Bunglo
    • May 18, 2014 at 11:44 AM
    • #20

    Falling waaay behind my desired 10 per day quota... Lucky if I get a couple done a night, clearly I'm still over thinking this but I think I'm getting better at that the more I do?


Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  2. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  3. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  4. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  5. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  6. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  7. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  8. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  9. Bridges 2.0 by NEXSIDE, MAP SHOWCASE. ( Steam Workshop )

    MrTrane18
    June 1, 2026 at 7:46 PM
  10. Classic Maps Reborn For CS2

    SillySpaceCat
    May 31, 2026 at 10:33 PM

Users Viewing This Thread

  • 1 Guest
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™