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MapCore CS:GO Playtesting 4.0

  • 'RZL
  • March 31, 2014 at 3:19 PM
  • LATTEH
    • May 22, 2015 at 7:31 PM
    • #881

    I messed up on the submission here is the download: https://dl.dropboxusercontent.com/u/7105610/shichang.zip


    It seems dropbox's copy to clipboard doesn't work.

  • olliivier
    • May 23, 2015 at 1:46 PM
    • #882
    Quote from Vaya

    We had the playtest for your map. Erm it was a bit...messy. I'll post feedback in your feedback thread.

    Was all the roof access intentional?

    Yes it used to be intentional, but i forgot to take it out in later stages.. Thought ppl wouldnt really notice ^^. Thank you

  • Recki
    • May 23, 2015 at 3:15 PM
    • #883
    Quote from olliivier

    We had the playtest for your map. Erm it was a bit...messy. I'll post feedback in your feedback thread.

    Was all the roof access intentional?

    Yes it used to be intentional, but i forgot to take it out in later stages.. Thought ppl wouldnt really notice ^^. Thank you

    People do notice, that's what the playtest is for First thing people do at a playtest is trying to boost/get on a roof. Atleast thats what it looks like whenever I am there

  • Vaya
    • May 24, 2015 at 10:12 AM
    • #884

    https://www.dropbox.com/s/shx8t44g6kzp…lpha12.bsp?dl=0


    bsp for tuesday. note that's v12 rather than v14


    Cheers

  • jackophant
    • May 26, 2015 at 3:18 PM
    • #885
    Quote from Vorontsov

    https://developer.valvesoftware.com/wiki/Creating_a_working_mini-map

    follow this.

    The biggest issue is people forget to change their resolution.

    My screen resolution only goes up to 1280x800 so I'm in a dilemma


    FUCK QUOTES


    THEY ARE BROKEN


    Quote from Vaya
    Quote from Vaya
    Quote from Vaya
    Quote from Vaya
    Quote from Vaya
    Quote from Vaya
    Quote from Vaya
    Quote from Vaya
    Quote from Vaya
    Quote from Vaya
    Quote from Vaya
    Quote from Vaya
  • jackophant
    • May 26, 2015 at 3:21 PM
    • #886
    Quote from Vorontsov

    https://developer.valvesoftware.com/wiki/Creating_a_working_mini-map

    follow this.

    The biggest issue is people forget to change their resolution.

    My screen resolution only goes up to 1280x800 so I'm in a dilemma

    If you work with a smaller square, same process and use a vector program to overlay your map, you can then scale it up, without losing detail to 1024x1024. The screenshot would be pixelated, but you could remove it if it's that bad and just use the vector image published at >100% size.


    That's the last time i try and edit a fucking quote... Could an admin please delete my previous message? Or frame it as the perfect example usage of the new quote system...

    </quote rage>

  • Vaya
    • May 26, 2015 at 3:26 PM
    • #887

    in before I get banned for spamming the forum with blank posts.

  • jackophant
    • May 26, 2015 at 3:30 PM
    • #888
    Quote from Vaya

    in before I get banned for spamming the forum with blank posts.

    Everytime i hit enter, it just created another nested quote box... did you get a whole load of notifications for being quoted a million times? xD

  • Vaya
    • May 26, 2015 at 3:50 PM
    • #889

    thankfully not :)

  • Lizard
    • May 26, 2015 at 5:53 PM
    • #890

    Here is de_cargo_b2 for today playtesting :
    https://www.dropbox.com/s/etkp03bvvetu…rgo_b2.bsp?dl=0

  • 'RZL
    • May 26, 2015 at 7:35 PM
    • #891
    Quote from LizardPL

    Here is de_cargo_b2 for today playtesting :
    https://www.dropbox.com/s/etkp03bvvetu…rgo_b2.bsp?dl=0

    Alright, I updated your playtest submission. No need to file a new submission if you just want to update the mapfile btw.

  • AkatsukiUK
    • May 28, 2015 at 12:20 PM
    • #892

    Submitted v3 of de_subliminal for this sunday 31/05/2015.

    Lots of work done on it and should push it finally into release stage :).

  • LATTEH
    • May 28, 2015 at 10:33 PM
    • #893

    Can I have the recording of shichang today?

    Also anyone have feedback for shichang? It would be appreciated!

  • 'RZL
    • May 28, 2015 at 11:13 PM
    • #894

    The recording and the logfiles are on the drive now, happy evaluation!

  • Vaya
    • May 29, 2015 at 9:13 AM
    • #895
    Quote from LATTEH

    Can I have the recording of shichang today?

    Also anyone have feedback for shichang? It would be appreciated!

    I didn't play for long (came in late) but a lot better than the last one we did.

  • Smileytopin
    • May 31, 2015 at 8:57 PM
    • #896

    https://www.dropbox.com/s/bfj24e03g9f0…ect_a5.bsp?dl=0 - Sideproject a5

    Other version was missing radar

  • Vilham
    • June 1, 2015 at 5:23 PM
    • #897

    Well, can I get cs_mass down for a test again seeing as im going to start working on it again.

  • MaanMan
    • June 1, 2015 at 6:12 PM
    • #898

    My job is going to get a whole lot more busy with all these contest maps to check :)

  • kinggambit
    • June 2, 2015 at 2:11 AM
    • #899
    Quote from MaanMan

    My job is going to get a whole lot more busy with all these contest maps to check :)

    panic intensified when I realized there's a contest.

    whoops, I made a mistake for my submission; I accidentally just set the date to the next possible Tuesday instead of checking the schedule first. I'm assuming there's no way to edit the date? I'd take the next open slot (whichever date that is).

  • 'RZL
    • June 4, 2015 at 8:05 PM
    • #900

    Todays playtest gets postponed until tomorrow as the server didn't get updated since the last csgo update. Nothing we can do about it.

    Sorry for the inconvenience this might cause.

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