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MapCore CS:GO Playtesting 4.0
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Is there any way I can get rouge in on a weekend date?
I posted it before, but it isn't on the list for playtests.
https://www.dropbox.com/s/v8y4rxs9kyvm…uge_a3.bsp?dl=0 dl to updated version (as of 2/6/15)
http://steamcommunity.com/sharedfiles/fi…891&searchtext= workshop link (always updated version)
EDIT: Damn... I forgot to mention that I couldn't make a weekday test... I didn't realize that there was a play test of it on the first, the demo was corrupted, and the wrong version was played (which was my fault, I updated the link late). ;/
If the weekend tests are taken, I might be able to make the 15th.
It's tough for me to make a week day test due to the fact that I'm not home until the tests are over. -
Another Playtest is starting now! Come join us!
94.250.201.180:27015 -
Made some big changes to the Japanese City themed map, would like to follow up after Vaya's de_solution this upcoming Thursday the 8th (12.02.15)
Looking forward to an epic double header!
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Hey, Is it possible to organize a playtest of de_arizona for the Thursday 12.02 plz (and if it's possible, could we be the last map...time with children before in my side, blablabla
) ? Thanks ! -
De_solution bsp (hopefully correctly packed with kv and nav
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Another Playtest is starting now! Come join us!
94.250.201.180:27015 -
https://www.dropbox.com/s/6p9ta7w5rrmd…lpha01.bsp?dl=0
updated link for tonight. Andre noticed the .nav was missing. If this one isn't right I'm pretty screwed because I'm off to work in 10 mins
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Current version of the Japanese Themed Map. Feb 12th available via workshop. PM for a link.
Vaya, works properly!
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Another Playtest is starting now! Come join us!
94.250.201.180:27015 -
Hey, Here is a first alpha version of the map for the playtest of tonight (there is a little problem with the radar) :
Please, don't hesitate with your critics guys, we won't be offended

The topic where we talk of Arizona is
Thanks !
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Can i have shichang tested? Anytime is fine.
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Hi everybody,
I'm making my first csgo map on the moment.
And I just found this forum/community.
Through development of the map I tried to play with my friends several times on a dedicated server, just to get some feedback of the map.
But because they all easy say it's fine and all that, i've never got the "real" feedback and playtests going ( with more then 5 players)
Now i saw this forum and though that this could be a nice opportunity to get some playtime on my map.
First i got some questions about the playtest itself:
-Does the map need to be finished? ( I'm detailing buildings for the moment and lot of edges aren't properly clipped yet, also floor is still in dev textures )
-What kind of feedback should I expect?
-How fast is it possible to get a slot on the schedule ( I'm looking out for next tuesday 17/02 )
-How many people play during a playtest?
-...
Thanks in advance
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Quote from TomatoDisplay More
Hi everybody,
I'm making my first csgo map on the moment.
And I just found this forum/community.
Through development of the map I tried to play with my friends several times on a dedicated server, just to get some feedback of the map.
But because they all easy say it's fine and all that, i've never got the "real" feedback and playtests going ( with more then 5 players)
Now i saw this forum and though that this could be a nice opportunity to get some playtime on my map.
First i got some questions about the playtest itself:
-Does the map need to be finished? ( I'm detailing buildings for the moment and lot of edges aren't properly clipped yet, also floor is still in dev textures )
-What kind of feedback should I expect?
-How fast is it possible to get a slot on the schedule ( I'm looking out for next tuesday 17/02 )
-How many people play during a playtest?
-...
Thanks in advance
hey there,
- noone expects you to test a completely finished map. The point of testing is to, you know.. test stuff. What you really need is to do is prepare a working radar for navigation purposes.
- People usually give feedback on the map's layout and gameplay.
- Just look at the schedule and find a date that suits you and isn't already taken.
- There's usually more than enough people.
and again I repeat, a working radar is very important!
and welcome to mapcore!
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Quote from tommDisplay More
hey there,
- noone expects you to test a completely finished map. The point of testing is to, you know.. test stuff. What you really need is to do is prepare a working radar for navigation purposes.
- People usually give feedback on the map's layout and gameplay.
- Just look at the schedule and find a date that suits you and isn't already taken.
- There's usually more than enough people.
and again I repeat, a working radar is very important!
and welcome to mapcore!
Thanks for the fast response
I already have a working radar ( only needs an update after the last changes, no big deal)
I'll think I'll try to get a spot on the next tuesday then 17/02
I guess around 20.00 hours ( i hope )
And is it neccesary that I'm there aswell ( i try ofc, but it depends o nthe hour etc)
If this is okay, I'll pack up the map and send them as soon as possible
Greetz
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Another Playtest is starting now! Come join us!
94.250.201.180:27015 -
Common' guys, Arizona is running now !
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