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MapCore CS:GO Playtesting 4.0

  • 'RZL
  • March 31, 2014 at 3:19 PM
  • 'RZL
    • March 31, 2014 at 3:19 PM
    • #1

    Server Info:

    Name: Mapcore.org – Playtesting ServerIP: 185.62.204.12:27035Player Slots: 20Tick: 128Location: Frankfurt (Germany)

    TeamSpeak: se-voice2.fragnet.net:10174

    Playtesting info:

    Playtesting sessions are scheduled on Thursdays and Sundays at 21:00 CET/CEST. We playtest a maximum of 2 maps per session.

    Make sure to join our Playtesting Group on Steam to get notified when a playtest starts!

    For map creators:

    Please use our submission form to request a playtest and make sure to fulfill all the conditions listed in the form to get accepted for playtesting.

    Submission Form: http://goo.gl/forms/qK15A03oAI

    Schedule / Submissions: https://goo.gl/nKTIdP

    You can download the configs running on the server and the replays of the playtests here: https://goo.gl/ITUSo6

  • 'RZL
    • March 31, 2014 at 3:20 PM
    • #2

    FAQ

    How do I pack the radar files correctly?

    Quote

    Spoiler Make it look like this. If you don't know how to do it, here is a little guide.[Blocked Image: http://i.imgur.com/CALm7Ga.png]

    What do the colors in the playtest submission overview mean?

    Quote

    Spoiler Color Legend:

    * White: Open submissions, considered as valid until inspection. Spot in the schedule can be considered as reserved * Green: Accepted Submissions * Yellow: Accepted submissions, which fulfill all basic conditions, however "Status 1" and/or "Status 2" have optional requests for changes for the playtest. * Red: Invalid submissions, which are not fulfilling all basic conditions, "Status 1" and/or "Status 2" show what conditions aren't met. The submitter still has the chance meet the conditions, the submission is invalid until then. * Dark Grey: Declined submissions. The map is not ready for playtesting and/or does not need to be playtested on MapCore. "Status 1" and/or "Status 2" show more details. * Grey: Old submissions

    What do the "Status 1" and "Status 2" columns in the submission overview mean?

    Quote

    Spoiler Two playtest administrators are verifying if the map is ready for a playtest or not.

    Status 1: The first administrator verifies if the visual quality of the map is in an tolerable state. Once it's verified, the status changes to OK, otherwise a comment is in its place. Status 2: The second administrator verifies if the map fulfills the conditions mentioned in the submission form. Once it's verified, the status changes to OK, otherwise a comment is in its place.

    Who's renting the server and how can I donate to keep the server alive?

    Quote

    Spoiler @Puddy is renting the server. If you're interested in pitching in you can do it here: http://clients.fragnet.net/grouppay.php?h…-5d6e7-5bf75-51

    Is the playtest of my map getting recorded via GOTV?

    Quote

    Spoiler Yes, it is. The matches get recorded automatically! All you have to do is request it after the playtest and I'll add it to the demo folder. You can download the recording afterwards here: https://drive.google.com/open?id=0B1VMh…OLWM&authuser=0 The recording stays up for at least 30 days.

    What custom configs are running on the server?

    Quote

    Spoiler There are a few configs available on the server. You can look them up here and feel free to use them: https://drive.google.com/open?id=0B1VMh…xaUk&authuser=0

    What plugins are running on the server?

    Quote

    Spoiler Following Plugins are running on the server:

    * CS:GO Maptesting by splewis: https://github.com/splewis/csgo-map-testing/releases

    * Demo Autorecord Fix by thiry: https://forums.alliedmods.net/showthread.php?p=2070519

    * Advertisements by DJ Tsunami: https://forums.alliedmods.net/showthread.php?t=155705

    Do you also do 5vs5 playtests?

    Quote

    Spoiler No, but /r/globaloffensive is offering 5vs5 playtests. You can read more about it here: https://docs.google.com/forms/d/1oN2U5…iewform?c=0&w=1

    Who is part of the MapCore Playtest Team?

    Quote

    Spoiler Terri (Organization, Quality Control) Rosk (Assistant for Organization and Quality Control) Maanman (Quality Control) Fnuggi (Moderation) Jackophant (Moderation) 'RZL (Moderation) Puddy (Owner)

  • 'RZL
    • March 31, 2014 at 3:20 PM
    • #3

    Playtest Schedule


    Playtest 01.04.14

    • Kinggambit's map
    • 3Dnj's and Moroes' DE_Highlands

    Playtest 03.04.14

    • RZL's and Skybex' DE_Bagra
    • Borgking's DE_Core

    Playtest 06.04.14

    • Gooba's DE_Apache
    • Oskmos' CS_Insertion

    Playtest 08.04.14

    • UnknownPredator's DE_Blizzard
    • Vinneri's DE_Theos

    Playtest 10.04.14

    • 3Dnj's and Moroes' DE_Highlands
    • Vilham's CS_Mass

    Playtest 11.04.14

    • FMPONE's and Volcano's DE_Crown

    Playtest 13.04.14

    • Gami's DE_Folly
    • tomm's DE_Shade

    Playtest 15.04.14

    • Niller's defuse map
    • Cincinati's DE_Disruption

    Playtest 17.04.14

    • OrnateBaboon's DE_Italian
    • Anduriel's and SirK's DE_Losttemple

    Playtest 20.04.14

    • xCuDi's map
    • tr0nic's DE_Mocha

    Playtest 22.04.14

    • Borgking's DE_Core
    • [OPEN]

    [...]

    Playtest 29.04.14

    • text_fish's map
    • [OPEN]
    Quote

    Playtesting sessions are scheduled on Tuesdays, Thursdays and Sundays at 21:00 GMT+1. We playtest a maximum of 2 maps per playtest.


    For map creators:

    If you want your map tested, post in the thread and suggest a day that is suitable for you. If the above mentioned time isn't a good fit, let us know and we can probably work something out!


    Prior to the test you will have to send Roflzomglol one .bsp file, one .nav file and an optional .kv file. All custom content (models, materials, sounds, mapradar) needs to be packed into the bsp. For this, you can use Pakrat. He'll take care of the rest!

    Display More

    Submissions can be considered accepted if they appear in the schedule, this can take up to 24 hours.

  • El Moroes
    • March 31, 2014 at 3:28 PM
    • #4

    Could we alreay put Highlands for the 10 of April please ? So we can have a slot in advance Thanks.

  • Vilham
    • March 31, 2014 at 4:11 PM
    • #5

    can i grab the other 10th slot cs mass

  • cincinnati
    • March 31, 2014 at 5:10 PM
    • #6

    would like a slot on the 15th please.

    de_disruption.

  • xCuDi
    • March 31, 2014 at 5:36 PM
    • #7

    I see that the next two Sundays are already booked and unfortunately I am only available at 21:00GMT on Sundays. Unless of course something can be scheduled for 21:00GMT this coming Wednesday?


    If not I guess I'll have to wait till the next available Sunday, seeing as though I usually work until 7:00PM which is 01:00 in the GMT time zone.

  • OrnateBaboon
    • March 31, 2014 at 5:51 PM
    • #8

    Can I get the 17th please for de_italian map.

  • 'RZL
    • March 31, 2014 at 5:52 PM
    • #9
    Quote from xCuDi

    I see that the next two Sundays are already booked and unfortunately I am only available at 21:00GMT on Sundays. Unless of course something can be scheduled for 21:00GMT this coming Wednesday?


    If not I guess I'll have to wait till the next available Sunday, seeing as though I usually work until 7:00PM which is 01:00 in the GMT time zone.


    Hey Cudi, I would generally have no problem with scheduling it on wednesday for you but I'm quite busy these days and I pretty much need the days in between the playtests to work on my ownprojects. I could book you for the sunday afterwards already if you want to though.

  • xCuDi
    • March 31, 2014 at 6:08 PM
    • #10
    Quote

    Hey Cudi, I would generally have no problem with scheduling it on wednesday for you but I'm quite busy these days and I pretty much need the days in between the playtests to work on my ownprojects. I could book you for the sunday afterwards already if you want to though.

    Okay, that works for me. Thank you!

  • text_fish
    • March 31, 2014 at 6:48 PM
    • #11

    Oh hullo,


    May I book a slot on Tuesday 29th please? Seems a way off but I'm aiming to get a week off work just before that to tidy up my as yet unnamed defuse map.

  • 'RZL
    • April 1, 2014 at 8:03 PM
    • #12

    weeeeeeeee, first official 4.0 playtest!

    The playtest of Kinggambit's DE_Fracture and 3Dnj's & Moroes' DE_Highlands is starting now! Come join us!

    94.250.201.180:27015

  • El Moroes
    • April 2, 2014 at 12:01 AM
    • #13

    Ok guys, if you have feedbacks on Highlands, please share !

    @ Kinggambits : I posted mine in your topic.

  • tr0nic
    • April 2, 2014 at 12:20 AM
    • #14

    Playtest 20.04.14


    I'd like to reserve this spot for de_mocha! Thanks!

  • El Moroes
    • April 3, 2014 at 9:10 AM
    • #15

    Ok guys I think we can consider that Highlands is running well with a perfect layout ! Aha !

  • Niller^.-
    • April 3, 2014 at 6:30 PM
    • #16
    Quote from El Moroes

    Ok guys I think we can consider that Highlands is running well with a perfect layout ! Aha !

    Looking forward to see the finished map

  • borgking
    • April 3, 2014 at 8:02 PM
    • #17

    Finished packing my map, here it is: https://dl.dropboxusercontent.com/u/22791159/de_core_v07.rar

  • 'RZL
    • April 3, 2014 at 8:26 PM
    • #18

    The playtest of RZL's and Skybex' DE_Bagra and Borgking's DE_Core is starting now! Come join us!

    94.250.201.180:27015

  • borgking
    • April 3, 2014 at 11:54 PM
    • #19

    Thanks everyone for the playtest and the feedback. I am going to implement a lot of changes the next few days.
    Also I would like to reserve a slot on Tuesday, the 22nd.

  • Anduriel
    • April 6, 2014 at 1:18 AM
    • #20

    Would love to get the second spot on 17.04. for a first playtest of de_losttemple by SirK and me. Map is still in an early stage, but it would be great to get some layout and gameplay feedback.

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