We are pleased to announce our playable demo ready to test and try out this week! More information can be found on our Kickstarter page.
[Blocked Image: https://s3.amazonaws.com/ksr/assets/002….JPG?1411683181]
We are pleased to announce our playable demo ready to test and try out this week! More information can be found on our Kickstarter page.
[Blocked Image: https://s3.amazonaws.com/ksr/assets/002….JPG?1411683181]
[Blocked Image: http://fc09.deviantart.net/fs71/i/2014/272/0/6/cards_by_shoelesspeacock-d80z92r.jpg] You can now buy physical versions of our cards plus more! For more information, visit our Kickstarter!
Introducing a sneak peek of our newest division - Scion.
Ever since we began the project, we've received incredible feedback over the artstyle of the game. One thing which was constantly pointed out was the design of our characters. We too felt there was a bit of disconnect with their visual style in comparison with the overall art of the game. During the KS campaign, we began a new journey to evolve our character designs and here's the new direction we're thinking of going towards. We plan on moving forward based on feedback so let us know what you think! (Please bare in mind this is still a work in progress) [Blocked Image: http://i.imgur.com/qFlmYfe.png]
[Blocked Image: http://static1.squarespace.com/static/52ee3630e4b0b870f5f81dcc/t/547f2e24e4b0f0d437d88ff7/1417621029836/?format=1000w] [Blocked Image: http://static1.squarespace.com/static/52ee3630e4b0b870f5f81dcc/t/54d8d88de4b0e669a55001d1/1423497359936/?format=1000w] Greetings Alchemists, time for another edition of our Road to Launch updates. We sat down and thought hard about when we'll be able to let you guys try out an alpha build. We decided to aim for the fall. We'll do our best to hopefully give you guys a taste of what's to come. The alpha will give you the opportunity to start creating your accounts and challenging other players around the world. In the process, you'll be able to start building your decks and give us valuable feedback, helping to shape the development of the game. We'll keep you posted in the forthcoming weeks on progress and updates on our road to launch. Until next time!
I really love the art style of this game. If I may ask, what program(s) was/ were used to create the playable characters?
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