1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Discussions
  3. Level Design

Punch Club (ex. VHS Story)

  • Dartius
  • March 10, 2014 at 8:16 AM
  • Sprony
    • January 27, 2015 at 5:57 PM
    • #61

    You got my vote and I'll ask my friends as well.

  • Dartius
    • January 30, 2015 at 9:54 AM
    • #62

    We've been Greenlit! It took exactly 5 days! Thank you for your support!  [Blocked Image: http://vhs-story.com/wp-content/uploads/2015/01/greenlit_0.png]

  • Lynxx
    • January 30, 2015 at 11:52 AM
    • #63
    Quote from Dartius

    We've been Greenlit! It took exactly 5 days! Thank you for your support!

    [Blocked Image: http://vhs-story.com/wp-content/uploads/2015/01/greenlit_0.png]

    Awesome! Congrats, it looks like something very interesting. Definitely going to try it out

  • Dartius
    • February 19, 2015 at 12:41 PM
    • #64

    Designing perks/traits icons for our VHS Story. [Blocked Image: http://vhs-story.com/wp-content/uploads/2015/02/perks_ui_668.png]

  • AlexMartial
    • February 22, 2015 at 9:11 AM
    • #65

    It looks very-very cool! Keep working. Best of luck!

  • skusmet
    • February 22, 2015 at 10:14 PM
    • #66

    So so pretty, and as an avid (or at least I was) fighting game fan, especially Street Fighter, this concept sounds stellar. Can't wait to give it a try.

  • Dartius
    • March 3, 2015 at 11:40 AM
    • #67

    Hello and welcome to the #FCOVilnius (podcast): Steam Greenlight — experience of Train Valley & VHS Story. We participated as guest speakers. You can listen to us by clicking here. [Blocked Image: http://vhs-story.com/wp-content/upl….jpg_large.jpeg]

  • Dartius
    • March 17, 2015 at 11:04 AM
    • #68

    More charts and metrics of our passing Steam Greenlight are available in Gamasutra‬ article. [Blocked Image: http://i.gyazo.com/8f350f9d9fccf7cd005d053e1591ca1b.png]Source: http://www.gamasutra.com/blogs/Svyatosl…t_in_5_days.php

  • Dartius
    • March 18, 2015 at 4:26 PM
    • #69

    Playing with character constructor for VHS Story. Made exchangable heads/body/pants. [Blocked Image: http://vhs-story.com/wp-content/upl…constructor.png] Keep up with VHS Story news on the official Twitter and Facebook pages.

  • Dartius
    • March 20, 2015 at 9:11 AM
    • #70

    Designing our first fight league. 11 different opponents with different characteristics.


    [Blocked Image: http://vhs-story.com/wp-content/uploads/2015/03/gui_league_fights_forms.png]

  • PogoP
    • March 20, 2015 at 10:12 AM
    • #71

    This is looking awesome

  • Dartius
    • March 20, 2015 at 4:24 PM
    • #72

    Trying to make all 11 opponents recognizable. We want you to remember the guy that beat you. Actually, if somebody has a "suitable" names for our fighters in his mind, feel free to share! [Blocked Image: http://vhs-story.com/wp-content/uploads/2015/03/char_constructor_2.png]

  • Dartius
    • March 24, 2015 at 2:54 PM
    • #73

    Designing a small tutorial. First public alpha version is coming soon… [Blocked Image: http://vhs-story.com/wp-content/upl…pting_forum.png] If you want to play a closed alpha version and get extras (preorder bonus pack) you can place your pre-order by clicking here. (There’s more info about the pre-order on our site.) [Blocked Image: http://vhs-story.com/wp-content/uploads/2015/01/preorder_main_btn.png]

  • Dartius
    • March 27, 2015 at 12:32 PM
    • #74

    Making pictures for perks. How do you like it? Any ideas what all these perk mean?  [Blocked Image: http://vhs-story.com/wp-content/uploads/2015/03/perks_2.png]

  • Dartius
    • March 30, 2015 at 4:48 PM
    • #75

    LOL! We wanted to draw a "beard lover" perk, but our artist misread a task as a "bird lover"  [Blocked Image: https://pbs.twimg.com/media/CBWAcXgU0AACRO2.png:large]

  • Dartius
    • April 6, 2015 at 11:37 AM
    • #76

    Here is how our gym looks like in Unity. Colliders, pathfinding grid and other stuff. [Blocked Image: http://vhs-story.com/wp-content/uploads/2015/04/gym_in_unity_980.png]

  • AMAXANG GAMES
    • April 10, 2015 at 1:02 PM
    • #77

    I like the pixel art the most!

  • Dartius
    • April 10, 2015 at 5:22 PM
    • #78

    Waaagh!!! Da red shoes go fasta... If you know what I mean   [Blocked Image: http://vhs-story.com/wp-content/uploads/2015/04/red_sneakers_goes_fasta.png]

  • Dartius
    • April 14, 2015 at 10:49 AM
    • #79

    We've just released our first public alpha version. You can purchase it here. [Blocked Image: http://vhs-story.com/wp-content/uploads/2015/01/preorder_main_btn.png] [Blocked Image: http://vhs-story.com/wp-content/uploads/2015/04/scr_main_menu1.png]

  • Dartius
    • April 23, 2015 at 10:55 AM
    • #80

    New NPC - a coach will be available in version a.0.2.


    [Blocked Image: http://vhs-story.com/wp-content/uploads/2015/04/char_gym_trainer.png]

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. [CS:GO][WiP] cs_opera

    leplubodeslapin
    August 20, 2026 at 12:31 AM
  2. POLYSTRIKE - Finally Announced After Years of Development!

    Mocherad
    August 18, 2026 at 7:52 PM
  3. Building a Huge Library of Free Images for Everyone

    Eric Matyas
    August 17, 2026 at 1:23 PM
  4. Any of the old guard still around? D:

    Chunks
    August 7, 2026 at 11:08 PM
  5. CS:S | cs_manoir | Map creation process by D'artagnan

    Thrik
    August 3, 2026 at 10:42 AM
  6. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  7. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  8. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  9. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  10. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™