Quote from SteveDisplay MoreHello !
I'm loving the style of this map, its looking great so far.
Possibly a useful tip for you...
If you create your wall textures as greyscale vtfs you can tint them using $color "{150 104 98}"
in the vmt , making it pretty quick and cheap perfwise to create many wall variants.
This method can be seen used in cs_italy and recently in de_overpass, materials/cs_italy/hpe_plaster_tint_red.vmt is an example.
Excellent. I was hoping I would be able to do this. Great tip!!!