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MapCore Mini Texturing Challenge #01 | CS:GO Stickers

  • Minos
  • February 23, 2014 at 6:45 PM
  • text_fish
    • February 25, 2014 at 10:52 PM
    • #41

    Playing around with this:

    [Blocked Image: http://i11.photobucket.com/albums/a155/text_fish/boom_toeshot_zps04a18750.png]

  • paranoidMonkey
    • February 26, 2014 at 11:39 AM
    • #42

    When creating the material.vmt for submission what should be the path at $basetexture ".VTF"?

  • Squad
    • February 26, 2014 at 12:14 PM
    • #43
    Quote from paranoidMonkey

    When creating the material.vmt for submission what should be the path at $basetexture ".VTF"?


    It should point to the relative path of your vtf file (starting from the csgomaterials folder). Check out the vpk files with GCFscape and have a look at how it's set up. Here's an example of one of the stock stickers:

    Code
    $basetexture modelsweaponscustomizationstickersstandardaces_high_foil
  • Rick_D
    • February 26, 2014 at 5:46 PM
    • #44
    Quote from Minos

    MapCore Mini Texturing Challenge #01 | CS:GO Stickers


    Skill: Texturing

    Theme: Counter-Strike: Global Offensive Stickers

    Guidelines:

    • Create a complete and finished sticker for the CS:GO Workshop
    • Details on how to make one can be found on the official CS:GO blog
    • Use this thread to post WIPs and questions.
    • Multiple entries are allowed and encouraged.

    Submission: Your sticker has to be on the CS:GO Workshop by the time of the deadline. You can leave a preview in the upcoming submission thread (plus a link to the workshop page of course).


    Deadline: March 10 (2 weeks from the time of posting)

    Display More


    What's the prize

  • FMPONE
    • February 26, 2014 at 8:10 PM
    • #45
    Quote from Rick_D

    What's the prize

    A spanking

  • General Vivi
    • February 26, 2014 at 8:47 PM
    • #46

    You receive 10 newborn babies and must pick 1. They will become your prodigy and follow in your footsteps to rule the empire which is Mapcore.

  • skdr
    • February 27, 2014 at 6:53 AM
    • #47

    Stickers? On a gun? What?


    And I thought weapon finishes were silly enough...

  • Fearian
    • February 27, 2014 at 8:26 AM
    • #48

    Stickers! On a gun! What!

  • Thrik
    • February 27, 2014 at 1:27 PM
    • #49

    It's kind of fascinating how Valve is successfully turning everyone into kids again who love collecting things that have no real value, and are willing to go to great lengths to get rare items. Reminds me of pogs and shit.

  • General Vivi
    • February 27, 2014 at 3:31 PM
    • #50

    I once had slammer that looked like a buzz-saw. I LOVED THAT SLAMMER.

  • LATTEH
    • February 27, 2014 at 5:07 PM
    • #51

    I made another one I don't know if i want to release it, was just kind of experimenting with color and stuff. I still need to fix some things on it though:

    Its the molecular structure of Gun powder.


    [Blocked Image: http://i.imgur.com/I4cF5bP.png][Blocked Image: http://i.imgur.com/A6ON6Xs.jpg]

  • will2k
    • February 27, 2014 at 6:20 PM
    • #52
    Quote from LATTEH

    I made another one I don't know if i want to release it, was just kind of experimenting with color and stuff. I still need to fix some things on it though:

    Its the molecular structure of Gun powder.


    [Blocked Image: http://i.imgur.com/I4cF5bP.png]


    Ahh..Chemistry


    The cyan color feels a bit out of place imho, maybe another dimmer color would fit more with the weapon background. Just a thought


    Good luck

  • vcool
    • February 27, 2014 at 7:34 PM
    • #53

    The text is too hard to read. Scale it up!

  • Squad
    • February 28, 2014 at 1:05 AM
    • #54
    Quote from paranoidMonkey

    Here is my first entry, maybe not the last one. Workshop


    [Blocked Image: http://i.imgur.com/e3r61Bo.jpg]


    How did you show the wear and tear in the image?

  • paranoidMonkey
    • February 28, 2014 at 11:47 AM
    • #55

    @ Squad - you asked how to show the wear on the other thread, here you go.


    [Blocked Image: http://i.imgur.com/8YBU8GX.jpg]

  • Squad
    • February 28, 2014 at 3:04 PM
    • #56

    Thanks

  • LATTEH
    • February 28, 2014 at 5:08 PM
    • #57

    Is this better? I feel like its missing something though.


    [Blocked Image: http://i.imgur.com/v1eJ0UO.png][Blocked Image: http://i.imgur.com/a1aEgm9.jpg][Blocked Image: http://i.imgur.com/vSxozxu.gif]

  • paranoidMonkey
    • February 28, 2014 at 5:29 PM
    • #58

    Maybe you should add more contrast, and scale up the text. Another thing you could do is to add a geometric shape as a background, it can be a hexagonal shape for example.

    I like the holographic effect! How did you create that .gif?

  • LATTEH
    • February 28, 2014 at 8:37 PM
    • #59
    Quote from paranoidMonkey

    Maybe you should add more contrast, and scale up the text. Another thing you could do is to add a geometric shape as a background, it can be a hexagonal shape for example.

    I like the holographic effect! How did you create that .gif?

    Recorded it with MSI afterburner then used photo shops import video thing.

  • LATTEH
    • March 2, 2014 at 6:59 PM
    • #60

    Is this better? i tryed to add more contrast.


    [Blocked Image: http://i.imgur.com/kzOwHhC.png]

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