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  3. Level Design

Model or Block? (Hammer)

  • moyyst
  • February 20, 2014 at 8:48 AM
  • moyyst
    • February 20, 2014 at 8:48 AM
    • #1

    Hey Mapcore.

    First off I'm rather new to the forums. Sorry if this is posted in the wrong place.

    Are these scaffolding done as models or blocks? I can't seem to find the model and they come i various sizes and shapes. If either would you recommend blocking out a scaffolding or make a model? (note I've got no modelling experience.) But thinking of learning blender for this project.


    [Blocked Image: http://i.imgur.com/X76qOFo.jpg]


    [Blocked Image: http://i.imgur.com/FNR8xlb.jpg]


    Regards!


    Edit: anyone happen to know why my hammer view screens goes black after compiling and lunching the game?

  • Sprony
    • February 20, 2014 at 9:05 AM
    • #2
    Quote from moyyst

    Edit: anyone happen to know why my hammer view screens goes black after compiling and lunching the game?


    Welcome! Regarding the Hammer screen. Set the game to windowed mode. The problem should be gone then. Worked for me.

  • moyyst
    • February 20, 2014 at 9:56 AM
    • #3
    Quote from SpronyvanJohnson

    Welcome! Regarding the Hammer screen. Set the game to windowed mode. The problem should be gone then. Worked for me.


    Thanks!


    I already run the game in windowed but compiling and letting hammer start the game, resets all my graphics options. Guess I could lunch the game manual.

    Would you know how to start the map through console without bots? Because "map mapname" starts a lan server with casual play mode and ten bots.

  • Sprony
    • February 20, 2014 at 10:00 AM
    • #4
    Quote from moyyst

    Thanks!


    I already run the game in windowed but compiling and letting hammer start the game, resets all my graphics options. Guess I could lunch the game manual.

    Would you know how to start the map through console without bots? Because "map mapname" starts a lan server with casual play mode and ten bots.


    If you're changing it in game, that doesn't work. You have to set "-sw" as a launch option for the game in Steam.


    No, that I wouldn't know.

  • Beck
    • February 20, 2014 at 10:04 AM
    • #5

    You can remove the bots by using the command "bot_quota 0"


    Alternatively you can use:


    bot_stop 1 - which will just stop the bots from doing anything.


    As for the scaffolding I'd use at least models for the frame and possibly the wooden planks. You could make the planks using func_detail brushes so you could place planks where you want to in the editor.

  • moyyst
    • February 20, 2014 at 10:43 AM
    • #6
    Quote from Beck

    You can remove the bots by using the command "bot_quota 0"


    Alternatively you can use:


    bot_stop 1 - which will just stop the bots from doing anything.


    As for the scaffolding I'd use at least models for the frame and possibly the wooden planks. You could make the planks using func_detail brushes so you could place planks where you want to in the editor.

    Display More

    Do you know how to set bot_quota 0 before starting the server? using doing so in console before using map mapname does nothing. My problem is my computer spending time making nav meshes for bots each time I rename the map. (different save files).

  • moyyst
    • February 20, 2014 at 12:23 PM
    • #7
    Quote from SpronyvanJohnson

    If you're changing it in game, that doesn't work. You have to set "-sw" as a launch option for the game in Steam.


    No, that I wouldn't know.


    Works wonders! Thanks!

  • Squad
    • February 20, 2014 at 2:09 PM
    • #8

    The scaffolding (both the metal framework and the wooden planks) are models. Just search in the model browser for something like "scaffold" and it's there. It's only 4 models total and you basically can make whatever kind of scaffolding you need with them.

  • moyyst
    • February 20, 2014 at 3:15 PM
    • #9
    Quote from Squad

    The scaffolding (both the metal framework and the wooden planks) are models. Just search in the model browser for something like "scaffold" and it's there. It's only 4 models total and you basically can make whatever kind of scaffolding you need with them.

    Ah thanks. Found it as the Aztec Scaffolding system.

  • Psy
    • February 20, 2014 at 7:19 PM
    • #10

    To stop Hammer from resetting your video config do the following:

    • Open up CSGO and set your video settings.
    • Go to /csgo/cfg/ and look for the file video.txt
    • Set this file to read-only
    • Voila!
  • moyyst
    • February 20, 2014 at 7:31 PM
    • #11
    Quote from Psy

    To stop Hammer from resetting your video config do the following:

    • Open up CSGO and set your video settings.
    • Go to /csgo/cfg/ and look for the file video.txt
    • Set this file to read-only
    • Voila!

    Thank you sir!

  • Squad
    • February 20, 2014 at 7:49 PM
    • #12
    Quote from Psy

    To stop Hammer from resetting your video config do the following:

    • Open up CSGO and set your video settings.
    • Go to /csgo/cfg/ and look for the file video.txt
    • Set this file to read-only
    • Voila!


    Thanks! I always have to change my resolution after starting CSGO as it always changes it back. This should fix it

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