map download available: http://steamcommunity.com/sharedfiles/fi…s/?id=231686137
Hi all. I had a glorious three day vacation thanks to the holiday weekend (hope you did too!). To celebrate I started a new concept I would like to share as I work through to blockout. I plan to post early iterations in the Workshop and look forward to any feedback you have to offer.
Thanks for stopping by!
Name: TBD
Themes: Bunker, Lab
Game: CSGO
Gametype: Defusal 5v5
Day 1 (technically Friday night and Saturday morning)
Pencil and some minor PS enhancements
[Blocked Image: http://i.imgur.com/uaEAU7C.jpg?3]
Day 2
Paths running up mid and around the cafeteria looking too sketchy, slapped it on a grid and the fun begins
[Blocked Image: http://i.imgur.com/e0HuhrR.jpg?3]
Day 3
First pass on bomb sites, spawn routes, rush points, LOS, choke markers
[Blocked Image: http://i.imgur.com/eNoqUy8.jpg?1]
[Blocked Image: http://i.imgur.com/41Kufu5.jpg?1]
[Blocked Image: http://i.imgur.com/yoJIVfY.jpg?1]
Day 4
Posted this
On Deck
Scale test #1, bomb site retake flow, mark railings, update labels