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[cs:go] De_Telerad

  • Zane
  • December 30, 2013 at 10:18 PM
  • Zane
    • December 30, 2013 at 10:18 PM
    • #1

    DE_Telerad

    A medium sized bomb defusal map based around a telecommunications and arms dealing company.


    DOWNLOAD


    http://steamcommunity.com/sharedfiles/fi…s/?id=191619594


    SCREENSHOTS

    NEW

    [Blocked Image: http://cloud-4.steampowered.com/ugc/65621516124183153/08D42290E4A20BC45C51148ED747A97BD1A65DCA/637x358.resizedimage][Blocked Image: http://cloud-4.steampowered.com/ugc/65621516124089877/D01EB69BE539A17A267F2EB79768D2B95E549C51/637x358.resizedimage][Blocked Image: http://cloud-4.steampowered.com/ugc/65621516124110907/5D7F0AEB6CB19DF83FD7FEB719B0CED3AA62E4FA/637x358.resizedimage][Blocked Image: http://cloud-4.steampowered.com/ugc/65621516124114515/7329108798BA9F705981F36486EEBF654D4B7AEA/637x358.resizedimage][Blocked Image: http://cloud-4.steampowered.com/ugc/65621516124118282/C66F875EA11DC9FB5746C66353A1846A35B3BA62/637x358.resizedimage][Blocked Image: http://cloud-4.steampowered.com/ugc/65621516124129522/ECBA184A232B2CF552122424EA6F45AB1101C388/637x358.resizedimage][Blocked Image: http://cloud-4.steampowered.com/ugc/65621516124133408/14B9129B24F0C91280C9CC992D2AB0F0193736C9/637x358.resizedimage][Blocked Image: http://cloud-4.steampowered.com/ugc/65621516124137004/5E88C44AF1DC175E454362D8C1DAED5A758B0B14/637x358.resizedimage][Blocked Image: http://cloud-4.steampowered.com/ugc/65621516124140272/237037A212570ADD78415FE87DAAB379A331F3A3/637x358.resizedimage][Blocked Image: http://cloud-4.steampowered.com/ugc/65621516124148117/C570ADA932ABAA6A1C279FEE378DB93164BF634C/637x358.resizedimage]

    [Blocked Image: http://cloud-4.steampowered.com/ugc/65621516124153296/79E39346C1CAC087111455CF2707F7F84F92AE8C/637x358.resizedimage]

    [Blocked Image: http://cloud-4.steampowered.com/ugc/65621516124156797/F53B315158310420C671BF3D255A9BE29F1E8D42/637x358.resizedimage][Blocked Image: http://cloud-2.steampowered.com/ugc/65621516124240018/DA689CBED4202F01B8A7E621770E68BDFBFB9E27/637x358.resizedimage][Blocked Image: http://cloud-4.steampowered.com/ugc/65621516124166868/90D5455966E31CE6FB13C94FA54801002EDF3B5F/637x358.resizedimage][Blocked Image: http://cloud-4.steampowered.com/ugc/65621516124170466/0DC941A7A545B7F727508933BB9113BBF17A6176/637x358.resizedimage]

    OLD


    [Blocked Image: http://cloud-4.steampowered.com/ugc/469792325941880471/926CBBB493FC430E418597A90749ACBF7A3932E7/637x358.resizedimage]

    [Blocked Image: http://cloud-2.steampowered.com/ugc/469792325941829535/B39AEC2360A834374B75C93722530E56B233ABF0/637x358.resizedimage]


    [Blocked Image: http://cloud-4.steampowered.com/ugc/469792325941835793/5ADA348185BF9EBD9C49F6BCC862A189316833C7/637x358.resizedimage]

    [Blocked Image: http://cloud-4.steampowered.com/ugc/469792325941817124/AED3B8FF52990817AEF983AEB74CF2A3E1732842/637x358.resizedimage][Blocked Image: http://cloud-3.steampowered.com/ugc/469792325941823257/EBD5EE390A85F9FFAF925C027C31BBC4458B02D7/637x358.resizedimage]

    [Blocked Image: http://cloud-4.steampowered.com/ugc/469792325941832424/F0D8B730A30CD9C86CBCCAFA9C9D4C820B2DBE39/637x358.resizedimage]


    [Blocked Image: http://cloud-2.steampowered.com/ugc/469792325941852253/68F5946EA1D10D134D3AB90948957186BF3D8A73/637x358.resizedimage]


    [Blocked Image: http://cloud-3.steampowered.com/ugc/469792325941841549/63F32136CC187CEAD8C849B8EE24A11BD05AB81A/637x358.resizedimage]

  • TermInator525
    • December 31, 2013 at 5:51 AM
    • #2

    My2Cents


    as far as i can see: The sky is very bright, your map is dark. (what is your light_environment set to? It should be at least at 400 and in the color of the sky)

    Your yellow light is too much. Use a more desaturated version. Also when you use a yellow light, use a yellow light source. As seen in the first Picture. You used a yellow light but the Lamp is obviously white.


    http://cloud-2.steampowered.com/ugc/4697923259…58.resizedimage All your office-lights are floating below the ceiling. This model is concave, place it in the ceiling or at least put a brushed border on the side of the lamp.


    Also place / add env_cubemaps. Without cubemaps all the geometry reflections are disabled. (ofc you have to build the cubemaps afterwards ingame).


    I like some of your geometry but you can work a bit more on your z-axis. For instance add vents to break up your scene.

  • Zane
    • December 31, 2013 at 3:09 PM
    • #3

    -I'll play around with the light_env

    -I agree I need a yellow light source

    -I'll fix the floating lights

    -I had cubemaps placed and ran them, but now that I play the workshop version they are not working

    -Do you mean add vents inside, outside, or both?


    Thank you for your time and input

  • Zane
    • August 30, 2014 at 5:09 PM
    • #4

    I overhauled all of the lighting in the map and added some more detail work according to TermInator525 's suggestions. I left the old pictures up for reference of the changes

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