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Chivalry: Medieval Warfare - Now with custom map and steam workshop support.

  • Annunziata3D
  • December 16, 2013 at 3:51 PM
  • Annunziata3D
    • December 16, 2013 at 3:51 PM
    • #1

    Chivalry: Medieval Warfare, the brutal first person slasher and Medieval multiplayer game has just released its SDK and integrated the Steam Workshop, allowing for custom community content. Its expansion, Chivalry: Deadliest Warrior has launched with SDK and Steam Workshop integration. Right now the SDK is limited to custom maps, but support for code mods will be coming soon. We are super excited to see what the community can create and hope to see new maps breathing fresh air into the game. Chivalry was made in Unreal Engine 3, which I'm sure plenty of you are familiar with, is relatively easy to use even if you are just getting into making games. Chivalry was born out of a mod for Half-Life 2 called Age of Chivalry, and we are very happy to be able to provide others with the ability to make their own maps and mods. This is a great way of showcasing your work, getting exposure, and making art for a functional game. Feel free to reply with any questions here in the thread, or message me personally. Thanks for reading and I can't wait to see what you guys can do with the tools. [Blocked Image: http://i.imgur.com/VlP5X3f.jpg]

    Resources: Chivalry: Medieval Warfare on Steam Steam Workshop Chivalry SDK Wiki

    Chivalry Official Forums

  • cincinnati
    • December 17, 2013 at 4:54 AM
    • #2

    always great to see sdks for games on other engines. hope it adds a lot more value to the game.

  • Annunziata3D
    • December 18, 2013 at 6:26 PM
    • #3

    Chivalry now has full support for mods with the steam workshop! We are also planning a map contest with cash rewards, so stay tuned for more info on that.

  • Pampers
    • December 18, 2013 at 7:07 PM
    • #4

    Cool! I was working on a medieval themed map in UDK just before I was hired. Later I downloaded the sdk when it was in beta and started porting the map over, then crunch happened and I forgot about it

  • Annunziata3D
    • December 20, 2013 at 3:37 PM
    • #5

    Definitely looking forward to seeing it in game Pampers!

  • Annunziata3D
    • February 19, 2014 at 4:46 PM
    • #6

    I just wanted to pop in here and let people know that the SDK for Deadliest Warrior is now available as well. We've also implemented some more features in the game to make custom content (maps,mods, etc.) much more accessible for both custom content players and creators. For map creators/modders there is now a workshop upload tool that makes cooking your SDK maps and workshop uploading a much more streamlined process. Uploading is now as simple as pressing a few buttons. A shortcut to the SDK is also exposed in the game launcher. [Blocked Image: https://tornbannerjira.atlassian.net/wiki/download/…88526278&api=v2]  New workshop landing page!Updated Chivalry SDK Wiki! - WIP, so please ask any questions or make suggestions about clarification We'll also have some exciting news very much related to this stuff pretty soon.

  • TheOnlyDoubleF
    • February 19, 2014 at 7:14 PM
    • #7

    I'm making a pretty cool machinima with this editor. UDK POWAA

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