I realize now, that Quake 3 editing is pretty death and the chances of finding someone here are rather slim but still, I have to try!
I was forced to re-install my computer. Luckily I got everything up and running rather smoothly but there's one problem. I'm using GtkRadiant 1.4 in combination with Q3map2 and Q3Map2 Toolz. I can make new maps, load old maps, save and compile them. No problems. However, regardless of which compile option I choose, I get the result as shown below. Somehow the compiler is downsizing the textures. I say compiler because:
It's not the editor. Regardless which map I make or load, everything works fine. It's not the game. If I take old compiles or load the original maps. all is displayed normally.It's not the textures. Even vanilla textures show the same problem.It has to be a compiler issue. I reinstalled Q3map2 to no avail. I'm running out of ideas.
[Blocked Image: http://i.imgur.com/2sbGuq4.jpg]