I've just been messing around with Hammer, and after compiling and running my map there seems to be (what looks like) a black shadow around two of the walls for no particular reason. It fades the further away you get, so I tweaked the render distance settings to see if that was causing it but no change.
I checked to see if it was a leak but I don't have any errors when compiling, I'm most likely missing something completely obvious.
Any help for a beginner? ![]()
edit: Also tried different textures, no luck.

