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Uncharted 4

  • knj
  • November 15, 2013 at 11:18 AM
  • -HP-
    • March 25, 2016 at 6:18 PM
    • #121
    Quote from Buddy

    8 hours ago, Buddy said: Hey, how about a PC release? /emoticons/[email protected] 2x" title=":P" width="15">

    [Blocked Image: https://migrationtest.mapcore.org/uploads/monthly_2015_08/Untitled-1.jpg.f8e7daac74f23f0ea82f41792a1885d3.thumb.jpg.acf0dc5d1787c78c4dc108f3d1295baf.jpg]

  • BJA
    • March 25, 2016 at 7:18 PM
    • #122

    http://www.dualshockers.com/2016/03/16/ama…-design-at-gdc/


    Quote

    Quote Naughty Dog worked with about seven to ten studios to outsource work on Uncharted 4: A Thief’s End[/i]. They created 3,000 assets, and 2,000 of those are related to background or props. [/list]

    I knew they outsource much but wow, that's quite a lot.

  • -HP-
    • March 25, 2016 at 8:21 PM
    • #123

    Yeap, they got outsourcing down to a science.
    http://www.gdcvault.com/play/1015796/Uncharted


    Also, new CG trailer was released today:

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  • Pampers
    • March 25, 2016 at 11:33 PM
    • #124

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  • Lajron
    • April 6, 2016 at 10:19 PM
    • #125

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  • Zarsky
    • April 7, 2016 at 5:16 AM
    • #126

    I shouldn't watch anymore...as I'm already sold.... :P

  • dux
    • April 8, 2016 at 2:33 PM
    • #127

    Is that running 1080p at 60fps?

  • -HP-
    • April 8, 2016 at 8:53 PM
    • #128
    Quote from dux

    6 hours ago, dux said: Is that running 1080p at 60fps?

    1080p/30fps for SP

    They're aiming for 60fps for MP


    “We had a really long, involved conversation about it with all the leads and directors,” said co-lead designer Anthony Newman, as reported by GameSpot. “We just realized that, for the game we wanted to make, to make the best game possible, [30fps] was just something that we had to do.”

    Newman along with co-lead designer Kurt Margenau confirmed that the it will be locked to 30fps to be consistent, instead of relying on a fluctuating frame-rate.

    “If we wanted to hit a locked 60fps, there’s a lot of optimizations in the environments that would have to happen,” Newman went on. “This would make each level take longer to make.

    “The same amount of geometry would take longer to make because it would have to be so heavily optimized. And so that could end up having story repercussions. ‘We want to have this scene, but we don’t have the time to make the environment.’ It’s a feature, like any other, and you have to consider it against everything else.”

    As for multiplayer, the studio is still targeting 60 frames-per-second.

  • dux
    • April 8, 2016 at 8:54 PM
    • #129

    It looks really nice for a console but I don't believe anything developers / publishers show me anymore.

  • -HP-
    • April 8, 2016 at 8:56 PM
    • #130

    If Naughty Dog lies about those specs, than it'll be a first.

  • Buddy
    • April 10, 2016 at 9:22 AM
    • #131

    Hopefull will run faster than that on PS 4.5 :P

  • Vilham
    • April 10, 2016 at 3:46 PM
    • #132
    Quote from BJA

    On 3/24/2016 at 7:18 PM, BJA said: http://www.dualshockers.com/2016/03/16/ama…-design-at-gdc/


    I knew they outsource much but wow, that's quite a lot.

    Doesn't sound that huge tbh, about what I would expect from a game of this size/quality.

  • -HP-
    • May 5, 2016 at 7:18 PM
    • #133

    Dat environment art man!


    http://www.theverge.com/2016/5/5/11580…screenshots-ps4


    [Blocked Image: https://cdn1.vox-cdn.com/uploads/chorus_asset/file/6432301/Uncharted_4__A_Thief_s_End__20160501210413.0.jpg]

  • FMPONE
    • May 5, 2016 at 7:21 PM
    • #134
    Quote from (HP)

    3 minutes ago, (HP) said: Dat environment art man!


    http://www.theverge.com/2016/5/5/11580…screenshots-ps4


    [Blocked Image: https://cdn1.vox-cdn.com/uploads/chorus_asset/file/6432301/Uncharted_4__A_Thief_s_End__20160501210413.0.jpg]

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  • Guest
    • May 5, 2016 at 7:50 PM
    • #135

    Gamespot gave the game a 10, Sitting at a 94 on metacritic right now. UGHHH this is almost as bad as waiting for The Witcher last year.

  • -HP-
    • May 5, 2016 at 8:14 PM
    • #136

    I think I'm going to break the screenshot button on my controller when playing this...

  • -HP-
    • May 6, 2016 at 11:21 PM
    • #137

    Alright, finally, in case anyone is still on the fence about which platform to get this for

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  • knj
    • May 8, 2016 at 9:23 AM
    • #138

    Well, don't ask me how but I've got it, and It's fucking great. But you all know that, look at the reviews

  • AtsEst
    • May 8, 2016 at 12:01 PM
    • #139

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    The freaking watch face works....

  • Guest
    • May 9, 2016 at 7:34 PM
    • #140

    The last 15 years at Naughty Dog...


    [Blocked Image: http://i.imgur.com/ePjArNo.png]

    [Blocked Image: http://i.imgur.com/POCdenu.png]

    [Blocked Image: http://i.imgur.com/o2sDW1l.png]

    [Blocked Image: http://i.imgur.com/rlWWy7q.png]

    [Blocked Image: http://i.imgur.com/OinJIQC.png]

    [Blocked Image: http://i.imgur.com/tAiIuQL.png]

    [Blocked Image: http://i.imgur.com/6dYwwVM.png]

    [Blocked Image: http://i.imgur.com/S3D4l8R.png]

    Safe to say they've become one of the most legendary modern game developers. Everything they've made since the PS3 has blown me away.

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