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Crystal Cave [NS2]

  • WD
  • November 13, 2013 at 10:11 PM
  • WD
    • November 13, 2013 at 10:11 PM
    • #1

    I made this for NS2 as a part of a community map called ns2_co_portals. The map was made by 9 mappers where each got to design one room, each room was then connected by portals. I'm not completely happy about the current state but I consider this final. Some might remember seeing some parts from what I posted in "maps that will never see the light of day". I got the perfect opportunity to use the room what I considered that I'll never use.


    The part that I made has 3 rooms that are connected by a cave filled with crystals. The only custom made stuff are the rocks and the crystals.


    [Blocked Image: http://i.imgur.com/Yj2W7NN.jpg]

    [Blocked Image: http://i.imgur.com/FWIgD5G.jpg]

    [Blocked Image: http://i.imgur.com/4QzqzXR.jpg]

    [Blocked Image: http://i.imgur.com/DWkqQUV.jpg]

    [Blocked Image: http://i.imgur.com/JaR0l5f.jpg]

    [Blocked Image: http://i.imgur.com/72gGtH5.jpg]

    [Blocked Image: http://i.imgur.com/rMtdD4d.jpg]

    [Blocked Image: http://i.imgur.com/cwEW6v4.jpg]

    [Blocked Image: http://i.imgur.com/xuZrefw.jpg]

  • holiestcows
    • November 13, 2013 at 11:33 PM
    • #2

    Do you have an over view shot, the cave are looks quite interesting.

  • 2d-chris
    • November 14, 2013 at 12:49 AM
    • #3

    love the big glowing crystals

  • FrieChamp
    • November 14, 2013 at 9:00 AM
    • #4

    "How the heck are players going to see in this cave...Oh, I know: big glowing crystals!" Glad to see that this method is still working today

  • PogoP
    • November 14, 2013 at 12:06 PM
    • #5

    Haha, nice work. It's quite cool seeing those crystals used in a different way than they were used in Mineshaft!

  • WD
    • November 14, 2013 at 3:24 PM
    • #6

    Thanks for the feedback everyone!


    Quote from FrieChamp

    "How the heck are players going to see in this cave...Oh, I know: big glowing crystals!" Glad to see that this method is still working today


    I know it's just recycling the same old pile of shit, but I really wanted to create a similar pile of shit of what I did for hl2 few years back. For nostalgia sake.


    [Blocked Image: http://i156.photobucket.com/albums/t2/whitedevil-/izacave4.jpg]

    Quote from PogoP

    Haha, nice work. It's quite cool seeing those crystals used in a different way than they were used in Mineshaft!


    Oh, those are not the crystals used in Mineshaft. Although they are very similar, those are the first things I managed to sculpt and get exported

  • PogoP
    • November 14, 2013 at 4:19 PM
    • #7

    Oh really? Well good work, they look very similar!

  • PhilipK
    • November 14, 2013 at 8:39 PM
    • #8

    woah, colorful

  • Sjonsson
    • November 15, 2013 at 8:37 AM
    • #9

    Love that room with the chair and those glowy crystals, I want one in my living room.

    This is probably only my screen since noone else mentioned it, but some of the pictures have really dark areas - almost pitch black ones, maybe this is inteded maybe it's not. I just felt like I should mention it.

    In the big room, submerging some crystals into the water (if it looks goood with the water material) could look really cool I think.

  • MaK
    • November 15, 2013 at 10:11 PM
    • #10

    I hate to be another guy talking about the crystal room but blimey does it look good. Something deep within urges me to call over all my SCVs/drones and mine everything I see. Haven't played NS2 in a while but I might give it another go. Also I remember seeing that source cave way back when.

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