1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Discussions
  3. Level Design

CS:GO - de_faubourg

  • ashton93
  • October 19, 2013 at 10:53 PM
  • ashton93
    • October 19, 2013 at 10:53 PM
    • #1

    Hi, first WIP release on this forum, and this map is called de_faubourg. It's supposed to be an abandoned French urban district which has been turned into a small industrial centre with pipelines running through it. The job for the Terrorists is, you guessed it; bombing those pipelines and all the fuel surrounding them.


    The map is your typical bomb defusal map with two bombsites.

    Here are two shots showing off A, the hardest bombsite to take control over for the T's. If they do manage that however, the result is very rewarding. Alot of cover is this site's main thing. The first shot is from the T perspective, the second is from a CT sniper-position.

    [Blocked Image: http://i.imgur.com/ergigqwh.jpg]


    [Blocked Image: http://i.imgur.com/tgySqGuh.jpg]


    Then there's B; the shortest route for the Terrorists. Slightly easier to take control over (beware of CT snipers and ambushers though), but harder to hold due to flashbang and smoke-possibilities for the CT's and hiding-spots for them too. Then again, if the T's uses the cover both in and outside of B, there's a good chance for a victory. This bombsite is smaller, and close-quarter battles and alot of ambushes should be expected here. There are two areas to plant the bomb at here.


    [Blocked Image: http://i.imgur.com/9KYPsoZh.jpg]


    [Blocked Image: http://i.imgur.com/vL7a1C2h.jpg]


    In the middle of the map there's a pretty large open area, a site that both T's and CT's can rush to at the start of the match. It's vital that the CT's hold this "arena", seeing as the Terrorists can gain easy access to both bombsites if they break through this. To help the CT's, there are places to smoke and apartments to take control over in order to make the attacking of the place a little bit harder for the Terrorists. There is a balcony on the opposite side of T entry, this should be protected visely.


    [Blocked Image: http://i.imgur.com/yvD6nhxh.jpg]


    Nothing in the map is placed in randomly. Every crate, (Temporary pieces of cover for testing) piece of plywood, window and crack in walls are there for some reason or another; use them wisely.


    [Blocked Image: http://i.imgur.com/TyUmAC1h.jpg]

    The POV for a T sniperspot overlooking B site. (Beware of counter-snipers though)


    Continuing on with some other screenshots of the map in the current state:


    [Blocked Image: http://i.imgur.com/42AXqTYh.jpg]

    A balcony in favour of the CT's to cover both bombsite B and any Terrorists risking to go into the alleyway connecting A and B


    [Blocked Image: http://i.imgur.com/CJ0fpGIh.jpg]

    The Terrorist 'fork'. The Terrorists can choose to go in 3 directions after leaving spawn; A, B or 'the arena' in the middle.


    [Blocked Image: http://i.imgur.com/EsSZoGH.png]

    A rough overview of the map


    Here's a download-link for the map which I hope you'll try out if this caught your interest;

    https://mega.co.nz/#!qpYyBRjK!Wva…E2uUZcOwXgswkbQ


    As usual, all you have to do is to put the 'resource' and 'maps' folders in your csgo folder.

    Let me know what you think, I'm always open for input or suggestions!

  • esspho
    • October 29, 2013 at 8:50 AM
    • #2

    such unregular shaped bombsites could be irritating for players - just a thought.

    also the industrial aspect you mentioned could be more obvious.

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  2. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  3. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  4. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  5. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  6. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  7. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  8. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  9. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  10. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™