What's your game design workflow? Tips for a noobs:
My status:
I am all about doing things fast and efficiently, so I am always looking for SHORTCUTS. This is part of the reason I am making customizable game script.
I am using the Maratis Game Engine, and I have developed a basic workflow:
Idea (brain)
quick sketch (paper)
Collect game assets (photos,sounds,models etc) (google)
Model (Wings 3D)
Uv unwrap (Blender)
texture (Blender)
rig (Blender)
animate (Blender)
lighting (Maratis)
scripting (Maratis)
(Or something like that)
What is your workflow?