I am having trouble getting this model's texture to apply in source:
[Blocked Image: http://www.easel3d.net/mapcore/mdl.gif]
VMT file location:
C:\Steam\SteamApps\russimama\counter-strike source\cstrike\materials\maps\de_waste\test\
VMT file:
QuoteDisplay More"VertexLitGeneric"
{
"$baseTexture" "de_waste/test/cactus_01"
"$envmapcontrast" "1"
"$envmaptint" "[1 1 1]"
"$envmapsaturation" "[1 1 1]"
"$surfaceprop" "shrub"
}
QC file location:
C:\Steam\SteamApps\russimama\sourcesdk\cstrike_sample_content\model_sources\de_waste\test\cactus_01.qc
QC file
Quote$modelname de_waste/test/cactus_01.mdl$cdmaterials models/de_waste/test
$staticprop
$scale 2.0
$body studio "models/de_waste/test/cactus_01.smd"
$sequence idle "models/de_waste/test/cactus_idle" fps 1
Texture location:
C:\Steam\SteamApps\russimama\counter-strike source\cstrike\materials\maps\de_waste\test
Model location:
C:\Steam\SteamApps\russimama\counter-strike source\cstrike\models\de_waste\test
Model folder contents
[Blocked Image: http://www.easel3d.net/mapcore/mdl_dir.gif]
Materials location:
C:\Steam\SteamApps\russimama\counter-strike source\cstrike\materials\maps\de_waste\test\
Materials folder contents:
[Blocked Image: http://www.easel3d.net/mapcore/mat_dir.gif]
I guess that's all the info needed right?
Any help would be greaty appreciated ![]()
-R