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[CS:GO]de_blackgold

  • The Horse Strangler
  • August 18, 2013 at 12:39 AM
  • blackdog
    • April 3, 2014 at 11:07 AM
    • #21

    Looks much sharper than I remember it, can I ask what are the main tweaks you applied? I would say definitely lighting adjustments and compiling with higher lightmap resolution but if you can add some details i'm all ears

  • holiestcows
    • April 3, 2014 at 7:47 PM
    • #22
    Quote from blackdog

    Looks much sharper than I remember it, can I ask what are the main tweaks you applied? I would say definitely lighting adjustments and compiling with higher lightmap resolution but if you can add some details i'm all ears

    We refined the layout drastically to flow better and overall fit a standard CS:GO layout more. Horse art wise, de-saturated a lot of the textures around the map, color coded the catwalks, re-made the drill towers, and did just general final art passes around the map.

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