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New Mapper (Ingame Issues)

  • newbie:(
  • July 29, 2013 at 10:50 PM
  • newbie:(
    • July 29, 2013 at 10:50 PM
    • #1

    When I compile and open my map, I can't see any of the textures and the roof is still a texture that I added a good 2 hours ago and have changed since then.


    Any ideas? Pictures below.

    I've spent 2 hours trying to figure out what I've done wrong.


    In Hammer;

    http://2.imgland.net/Dh0f9M.png


    In Game;

    http://3.imgland.net/0_Dnjs.png

  • JeanPaul
    • July 29, 2013 at 10:54 PM
    • #2

    Do you have a leak?


    is the map lit?


    is "model" written anywhere in any of the texture names you are using on brushwork?

  • newbie:(
    • July 29, 2013 at 11:09 PM
    • #3

    Seems like there was a leak, thanks Jean! New error; there are lots of black shadows around the map on every box yet theres no leaks and I have a skybox.

  • TheOnLY
    • July 30, 2013 at 12:58 AM
    • #4

    when there is no lightning set up the dynamic shadow casted by the sun will appear pitch-black

  • Vilham
    • July 30, 2013 at 9:49 AM
    • #5

    Piece of advice, if you get some weird errors in game, run your compile log through this:


    http://www.interlopers.net/errors/

  • sven
    • July 30, 2013 at 2:32 PM
    • #6

    Like TheOnly said: looks like the map might be unlit, adding environment light (sun) might help. AFAIK, CS GO doesn't even finish compile when there is a leak.

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