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Fez 2 cancelled, Phil Fish to quit Game Industry

  • blackdog
  • July 28, 2013 at 10:43 AM
  • Em'
    • July 28, 2013 at 9:50 PM
    • #21
    Quote from Al Anselmo~Intelect0

    http://gamerfury.tumblr.com/


    One simple things to do would be to let admin servers set their own parameters, or allow it in some case. I know balancing is a thing, but why restrain that much gameplay and players for some ridiculous stats ? I didnt played COD game (unless in beer & Lan) so i may be wrong about what you can do when you rent a server...


    ps : i'll read deeply this tmblr, i may learn A LOT about arguing with people

  • Mazy
    • July 28, 2013 at 9:56 PM
    • #22

    Everyone just needs to calm the fuck down.


    I quite liked Fez, but Fish seems pretty emotionally unstable, I actually think taking a proper break is a good move for him, try and get back revitalised. And I've heard Marcus Beer make some actual intelligent comments once in a while, but for most of the time he's just an ass in an entirely unfunny way. Haven't followed the story in great detail, but him calling them out on that GT thing for not wanting to comment on the story about Xbox self publishing might seem a bit snobbish, but why the hell should they if they don't want to. Beer sounds like he feels the gaming press/he's somehow entitled to their time and attention, which is a pretty odd thing IMO.

  • Nysuatro
    • July 28, 2013 at 10:22 PM
    • #23

    Let's get back to making games and let the drama live its own life!

    Whoop whoop!!

  • FMPONE
    • July 29, 2013 at 12:21 AM
    • #24

    Turn fucking twitter off, hire a publicist. Problem solved

  • TarrySruman
    • July 29, 2013 at 2:34 AM
    • #25

    Another prima donna dev getting mad at people on twitter. It would almost be funny if it wasnt so common. When will prominent people learn not to throw tantrums on publicly visible pages?

  • mjens
    • July 29, 2013 at 9:04 AM
    • #26
    Quote from FMPONE

    Turn fucking twitter off, hire a publicist. Problem solved

    Why give up? Just fuck it but the line between developers and gamers never been so thin, it's a bit scary what gamers can do because of the frustration. It's gamers' problem but what will be next?

  • blackdog
    • July 29, 2013 at 9:55 AM
    • #27
    Quote from Mazy

    Everyone just needs to calm the fuck down.

    [...]

    Beer sounds like he feels the gaming press/he's somehow entitled to their time and attention, which is a pretty odd thing IMO.

    ^ Do agree a lot with both of these.

    Quote from Al Anselmo~Intelect0

    http://gamerfury.tumblr.com/

    Good you brought that up, as I wrote previously, it's the subject of (to which I couldn't reply properly).


    Quote from FMPONE

    Turn fucking twitter off, hire a publicist. Problem solved

    I do agree, let's be clear on that; but just because Internet is full of people out to trash your stuff, and gamers are whiny twelve-sters (or behave like so), I think this should be a starting point to start pondering on social behaviors. I mean, Internet will become more and more a serious communication platform; I don't think it's healthy to let kids talk/behave this way, like you wouldn't allow your son to insult someone you meet playing at the park. Because it doesn't stops there, lots of behaviors are then carried out in the real world. At least, this is the impression i'm having seeing these (fucking) kids around.

  • iwxanthi
    • July 29, 2013 at 10:31 AM
    • #28

    I'm more amazed by that link from Al Anselmo than the whole Phil thing. Seriously what's wrong with people, it's a fucking game.. I would just go to the police if this would happen to me, just to make a statement.

  • Sentura
    • July 29, 2013 at 12:47 PM
    • #29

    I think if I ever got any such critique directed at me (the death threats etc.), I'd laugh it off. I was lolling pretty hard looking at that website, there's no way I could take it seriously. I could see myself taking it one step further and just riling up those people.

  • Zyn
    • July 29, 2013 at 1:30 PM
    • #30

    [Blocked Image: http://tgfb.net/chat/src/134540213530.png]


    Him saying japanese games are shit, acting like he is the saint of indie games, and general negative attitude didn't exactly help his popularity, which is what probably made him quit.


    "Den som är med i leken, får leken tåla"

  • Furyo
    • July 29, 2013 at 4:24 PM
    • #31

    This is how I view this entire clusterfuck of a shame. http://penny-arcade.com/report/article…ainst-creatives

  • Warby
    • July 29, 2013 at 5:19 PM
    • #32

    i really don't know how to feel about this.


    random ass thoughts:


    on one hand as an indie developer i am glad that there is less competition now


    also he made a bunch of money and is now capable of cashing out good for him i wished i was in that position

    i learned not to fan the flames of internet rage a long time ago that an adult male can live in this world and not have learned this just feels embarrassing to me


    also i cant shake the feeling that he thinks very highly of his own work and that canceling fez 2 is kind of the biggest weapon in his arsenal "I WILL RETALIATE BY DEPRIVING THE WORLD OF FEZ2" ... the whole thing smells a bit arrogant.


    when ever i saw/heard him speak he definitely came over as a douche-bag but does his personality even matter ? he delivered a top notch game game so i am cutting him slack you dont have to interact with him at all in order to buy/play/enjoy it (people say james cameron is an asshole but i think the quality and success of his work speaks for itself .... massive slack cutting going on there too)


    i really cant form a cohesive opinion about the whole situation its a cluster fuck.

  • Vilham
    • July 29, 2013 at 5:22 PM
    • #33

    Guy sounds like an total ass tbh, if not someone with mental issues. A break will probably do him good.

  • KoKo5oVaR
    • July 29, 2013 at 5:28 PM
    • #34

    I'd like to post this part of an interview he made which is i think pretty relevant on how making a game yourself can get you fragilized :


    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

    edit : ah shit, at 1m56s end 2m56


    Personal context is so much important on how you far you are able to handle things. I just can't help but respect the guy to have completed and released a succesful game; i don't know for you guys, but personally i know i couldn't manage to work on a game fulltime on my own. So if you add abuse on top of that ..

  • Taylor
    • July 29, 2013 at 7:32 PM
    • #35

    Again, Fish was also very good at handing out his own abuse. That Penny-Arcade Report article doesn't even mention him as a controversial figure, like all he did to get negative attention was be a genius, and I don't think Fez 2 being cancelled was due to this escapade but rather a contributing factor to twitter meltdown - but, hey, it's Penny-Arcade Report. For the record, here are some other indie stances on this:

    There is no Internet War on Creatives

    We don’t need more “Phil Fish”s

  • selmitto
    • July 29, 2013 at 9:08 PM
    • #36

    Cliff B:

    http://dudehugespeaks.tumblr.com/post/568053896…er-to-phil-fish

  • Kedhrin
    • July 29, 2013 at 9:28 PM
    • #37

    who are these people again?

  • Vilham
    • July 29, 2013 at 9:30 PM
    • #38

    Tbh he does owe a lot to the media, and so do a lot of other successful indie developers, a lot of the time it isn't that their product suddenly becomes popular as hell and then the media reports on it (dwarf fortress, ksp, terraria and minecraft) its that some media guy finds the game and writes a glowing report on it, without that exposure a lot of indie developers products would flop. Regardless of whether you are indie or not, marketing/advertising is what gets you sales.


    Fez was a PUBLISHED xbox game, how exactly is that classified as indie?

  • selmitto
    • July 29, 2013 at 9:48 PM
    • #39
    Quote from Vilham

    [text]


    Fez was a PUBLISHED xbox game, how exactly is that classified as indie?


    I don't like to classify things, e.g. music: "is it heavy metal? Is it melodic death metal? Death core? Screamo? White metal? (*&#". To me, most types of classifications are useless. What matters is the content and quality.

    But talking about whether FEZ was indie, I believe it really was because (AFAIK) no publishers influenced the game design decisions. So that's something independent.

  • -HP-
    • July 29, 2013 at 10:36 PM
    • #40

    http://www.youtube.com/watch?v=2_GVTsftKyA


    This is what caused it btw. I have to say, I agree with Beer most of the times, he might be a bit to frontal now and then but that's why I like him.

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