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DM_Rebar Beta 6

  • von*ferret
  • January 9, 2005 at 9:37 PM
  • von*ferret
    • January 9, 2005 at 9:37 PM
    • #1

    DM_Rebar Beta 6

    Description: A Halflife 2 Deathmatch level set in a construction site with 3 levels of vertical gameplay, enclosed and outdoor environments, with a fluid layout and fast paced action.

    http://www.thevon.net/dm_rebar_b6.zip

    [Blocked Image: http://www.thevon.net/images/dm_rebar1.jpg]

    [Blocked Image: http://www.thevon.net/images/dm_rebar2.jpg]

    [Blocked Image: http://www.thevon.net/images/dm_rebar3.jpg]

    [Blocked Image: http://www.thevon.net/images/dm_rebar4.jpg]

    [Blocked Image: http://www.thevon.net/images/dm_rebar5.jpg]

    [Blocked Image: http://www.thevon.net/images/dm_rebar6.jpg]

    [Blocked Image: http://www.thevon.net/images/dm_rebar7.jpg]

    [Blocked Image: http://www.thevon.net/images/dm_rebar8.jpg]

    [Blocked Image: http://www.thevon.net/images/dm_rebar9.jpg]

    [Blocked Image: http://www.thevon.net/images/dm_rebar10.jpg]

  • Crackerjack
    • January 9, 2005 at 9:44 PM
    • #2

    Awesome man...! lets play right now! Every new beta continues to amaze me. Great job.

  • PhilipK
    • January 9, 2005 at 9:54 PM
    • #3

    wow, looks really awesome. I love the lighting.

  • st0lve
    • January 9, 2005 at 10:01 PM
    • #4

    looks lovley, gameplay got a nice and fun flow, submit it, and you is mr winnar.

  • OL
    • January 9, 2005 at 10:06 PM
    • #5

    the von, lol

    this looks rockin sox though, i might have to download it which is something i never do.

    [Blocked Image: http://ol.the650.org/trekmacro/setphasers.jpg]

  • DanielAragon
    • January 9, 2005 at 11:39 PM
    • #6

    looks pretty sweet, i assume you will be ading at least a few grav props?

  • Slackiller
    • January 10, 2005 at 1:59 AM
    • #7

    Nice stuff, Looks better and better

  • von*ferret
    • January 10, 2005 at 2:38 AM
    • #8

    A lot of the props do not show up in hl2 SP (which I took the pics with)

    so thats why it doesn't look like there are throwables. There are both a lot of throwables as well as respawnables. So dont be afraid there are none.

  • ReNo
    • January 10, 2005 at 2:55 AM
    • #9

    If you are taking screenshots and want to have a clear screen, you don't need to do so in HL2SP. Just use "cl_drawhud 0", "crosshair 0", and "r_drawviewmodel 0" with cheats enabled ("sv_cheats 1").

  • von*ferret
    • January 10, 2005 at 3:28 AM
    • #10

    oh NOW you tell me reno

  • Izuno
    • January 10, 2005 at 8:33 AM
    • #11

    that's pimp!

  • W01f
    • January 10, 2005 at 10:39 AM
    • #12

    I played this map with a few others a couple days ago. Had about an 8:1 kill/death ratio Pretty fun map, and looks great.

    You probably know this, but a lot of the barrels don't work properly. Specifically the ones on the hanging ledge with the RL, and the ones right under it on the ground.

  • von*ferret
    • January 10, 2005 at 2:55 PM
    • #13

    play the new version

  • RD
    • January 10, 2005 at 4:29 PM
    • #14

    awesum von!! Put some colored lights on top of all these poles sticking in the air, just for eyecandy and give weapon spots colors also

  • Bill
    • January 18, 2005 at 11:31 PM
    • #15

    fuckin' elite.

  • RD
    • January 19, 2005 at 12:27 PM
    • #16

    [Blocked Image: http://www.pitrd.com/pit/images/pitrd_pearl.jpg]

  • Evert
    • January 19, 2005 at 12:32 PM
    • #17

    Yeah I played it on some laggy server yesterday, and it's an awesome map. Great job.

  • Mazy
    • January 19, 2005 at 12:53 PM
    • #18

    good stuff fettr~

  • Marcos
    • January 19, 2005 at 3:43 PM
    • #19

    From what i'v seen, looks like a top 3 map~

    Awesome job ferret!

  • kleinluka
    • January 19, 2005 at 5:50 PM
    • #20

    Looking rock solid, ferret~

    I REALLY REALLY hope Valve got the map after the post office debacle D:

    Would be a real shame if they didn't

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