I don't know if this is applicable to everyone or everything in this section, but I thought it would be a good idea to have a thread about technical stuff and ways to overcome technical problems. We've seen a bit of this from articles posted on the site, but why not put stuff here as a reference bible for everyone? In the same way, people should be free to ask about technical problems and get answers if someone has them.
So the other day I was thinking about how to make a proper heightmap for a desert environment. Those heightmaps that already exist for deserts seemed to be a bit too unreal for a realistic landscape. However, yesterday while I was at the beach I realized that the way people make footprints/holes in the sand actually mimics how sand dunes would realistically or artistically appear in the desert (see image), and that using a height map either scaled up or down could make sense as a game environment. At the same time the details of the footprints are relatively low, so it makes sense to use it on a larger scale. Thoughts?
[Blocked Image: http://images2.layoutsparks.com/1/138354/passion-beach-sand-shore.jpg]