hi,
how are you me dear,
i am working 2 years modeling and little environment artisting and level designing.
i want to start to work on creating level an environments for games.how to?
for example i want to create interior scene and exterior scene for games.
for interior example in this concept:(call of duty concept)
[Blocked Image: http://i.cubeupload.com/ECprLE.jpg]
where do i start on working on this scene?
these quastions are my struggle:
1-should i create all of scene in 3dsmax/maya and texturing on and in the last import in game engine?(how to uving and texturing this large scene in max/maya?)
2-should i create piece piece in max/maya and texturing piece piece and in the last import in game engine?
3-how to Observance scale in max/maya and game engines?
4-for example for this scene my time is large or low?(how to many days?)
5-for creating floors,walls,roofs,should i create modular assets in max/maya and import in engine or Integrated?
thanks help me