1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Discussions
  3. Off-Topic

Dying Light

  • mjens
  • May 23, 2013 at 2:45 PM
  • mjens
    • May 23, 2013 at 2:45 PM
    • #1

    A bit of news and few screens of upcoming survival-horror "Dying Light", developed by Techland, published by WB.

    [Blocked Image: http://gamingeverything.com/wp-content/gal…ing_light-1.jpg]

    [Blocked Image: http://gamingeverything.com/wp-content/gal…ing_light-2.jpg]

    [Blocked Image: http://gamingeverything.com/wp-content/gal…ing_light-3.jpg]

    [Blocked Image: http://gamingeverything.com/wp-content/gal…ing_light-4.jpg]

    [Blocked Image: http://gamingeverything.com/wp-content/gal…ing_light-7.jpg]

    [Blocked Image: http://gamingeverything.com/wp-content/gal…ing_light-6.jpg]

    [Blocked Image: http://gamingeverything.com/wp-content/gal…ing_light-5.jpg]

    More info:

    http://www.gamespot.com/news/dead-isla…g-light-6408779

  • Taylor Swift
    • May 23, 2013 at 4:37 PM
    • #2

    stupid zombie game

  • knj
    • May 23, 2013 at 4:49 PM
    • #3

    lolz

    anyways is it still CHrome engine ? if so you guys did a great job, now it is much better looking

  • mjens
    • May 23, 2013 at 5:19 PM
    • #4
    Quote from knj

    lolz

    anyways is it still CHrome engine ? if so you guys did a great job, now it is much better looking

    Yep, it's Chrome Engine 6

  • knj
    • May 23, 2013 at 5:44 PM
    • #5

    Ok looking forward to see more of this

  • Mazy
    • May 23, 2013 at 5:46 PM
    • #6

    I do have some heavy zombie fatigue as well, but I kinda like this idea. Dead Island never clicked for me, maybe this will~

  • Minos
    • May 23, 2013 at 6:09 PM
    • #7

    Looking good

  • marks
    • May 23, 2013 at 6:54 PM
    • #8

    That looks sexy.

  • General Vivi
    • May 23, 2013 at 7:16 PM
    • #9

    Looks pretty awesome!

  • dkm
    • May 23, 2013 at 11:23 PM
    • #10

    Damn! You guys are all over! Hellraid, CoJ and this? How many are you over there?

    Looks cool!

  • El Moroes
    • May 24, 2013 at 1:26 AM
    • #11

    Wow it seems pretty cool !

  • mjens
    • May 24, 2013 at 7:46 AM
    • #12
    Quote from dkm

    Damn! You guys are all over! Hellraid, CoJ and this? How many are you over there?

    Looks cool!

    COJ4 team was like 30-40 guys, Hellraid team is 10 right now, DL is much bigger, mostly guys from DI and DI:Riptide.

  • -HP-
    • May 24, 2013 at 9:21 AM
    • #13

    This looking pretty fucking amazing!_!_!_!_! Srsly!

    I hope the gameplay is up to par as well, will be keeping an eye on. Dead island looked a bit blurry at times, this is really sharp. Love the CA post process.

  • blackdog
    • June 13, 2013 at 7:27 PM
    • #14

    So, according to this guy from Gamespot, the game seems to play as Mirror's Edge meets Dead Island, with more melee than shooting than one would have thought.

  • knj
    • June 14, 2013 at 7:16 AM
    • #15

    seir is there any gameplay after E3 ?

  • blackdog
    • August 16, 2013 at 12:30 AM
    • #16

    Gameplay, 12 mins

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.
    fps parkour is done well, i like particularly the contextual slow-mo.

    Why in the night zombies become so lethal again?

  • -HP-
    • August 24, 2013 at 12:45 AM
    • #17
    Quote from blackdog

    Why in the night zombies become so lethal again?


    Don't... just... dont!


    This is looking really good man, gameplay looks interesting as well! Deffo a must get, it's different enough to spike my interest.


    Also, that e3 trailer is so amazing, I must have seen it a handful of times.

    http://www.youtube.com/watch?v=8cGuvrefGxU

  • blackdog
    • August 24, 2013 at 12:55 AM
    • #18

    Mmh... wat?

  • -HP-
    • August 24, 2013 at 1:04 AM
    • #19

    ahah, what I meant is, there is no point in questioning stuff like that in games. if it's fun and it adds to the gameplay, who the fuck cares. Also, pretty sure the writers will at least think of something, no matter what it is, it will be stupid, so... yeah, as long as it's fun.

  • blackdog
    • August 24, 2013 at 3:14 PM
    • #20

    It wasn't my intent to question the reason why, I was curious to know if it was explained in other occasions or not, too lazy to search around (exactly because in the end who cares)

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  2. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  3. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  4. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  5. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  6. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  7. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  8. Bridges 2.0 by NEXSIDE, MAP SHOWCASE. ( Steam Workshop )

    MrTrane18
    June 1, 2026 at 7:46 PM
  9. Classic Maps Reborn For CS2

    SillySpaceCat
    May 31, 2026 at 10:33 PM
  10. [CS2] Dvina

    Pulbusha
    May 29, 2026 at 5:54 PM

Users Viewing This Thread

  • 1 Guest
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™