Quote from roflzomglolLooks like the webinterface for the gameserver is down. I tried for three hours now and it's not loading. Meaning: I can't update the server :<
gg no re
Quote from roflzomglolLooks like the webinterface for the gameserver is down. I tried for three hours now and it's not loading. Meaning: I can't update the server :<
gg no re
Did server get fixed or no sunday playtesting?
Server got fixed. Playtests are going to take place again.
We might even have a playtest today, if walll and staedter are up for it.
Oh I'd love to test my map tonight! I hope Wall is up for a test of his map as well!
Yo guys, the playtest of Walll's and Steadtler's maps is going to take place today! Be prepared, be very prepared!
Okay, the playtest of Walll's DE_Bruises and Steadtler's AR_Brownstone is starting now! Come join us! 78.46.119.137:27016
Thanks for playing my map. Feedback is much appreciated.
Same as Walll said, had some real fun testing the map! Any feedback at all is most welcomed!
Would love to get my map (de_barium) playtested. Preferably as soon as possible, tuesday would work great.
I should have a new playtest for cs_mass which I have finally got back around to next week if there are any slots left
Am I still on for sunday on docks playtest?
Okay, the playtest of misterklister's DE_Barium and HoliestCow's & MrTVD's DE_Import is starting now! Come join us! 78.46.119.137:27016
Playtest 18.02.14
Playtest 20.02.14
Playtest 23.02.14
Playtest 25.02.14
QuotePlaytesting sessions are scheduled on Tuesdays, Thursdays and Sundays at 21:00 GMT+1. We playtest a maximum of 2 maps per playtest.
For map creators:
If you want your map tested, post in the thread and suggest a day that is suitable for you. If the above mentioned time isn't a good fit, let us know and we can probably work something out!
Prior to the test you will have to send Roflzomglol one .bsp file, one .nav file and an optional .kv file. All custom content (models, materials, sounds, mapradar) needs to be packed into the bsp. For this, you can use Pakrat. He'll take care of the rest!
Submissions can be considered accepted if they appear in the schedule, this can take up to 24 hours.
Reminder: Please give your map a proper suffix like _v03 so that there won't be any problems with conflicting filenames in the following playtests.
Hopefully mass should have some improvements, a few things to note, the exterior of the map is going to change, ignore the setting there.
I also want to make some changes to where the T's start and hostage rooms.
Should be interesting to hear your guys thoughts.
Okay, the playtest of Vilham's CS_Mass and HoliestCow's & MrTVD's DE_Import is starting now! Come join us! 78.46.119.137:27016
has anyone here gotten the radar working between revisions? if so could i see your file paths as i'd like to test de_rostok tomorrow with a (hopefully) working radar.
yeah just rename the dds/txt and the text in the txt file and pak them. Should work fine. Just make sure you have the path set to resource/overviews in pakrat, it may default to the entire directory path.
Quote from Vilhamyeah just rename the dds/txt and the text in the txt file and pak them. Should work fine. Just make sure you have the path set to resource/overviews in pakrat, it may default to the entire directory path.
Yep, Pakrat has a habbit of not adding the correct relative path for overviews by default.
thanks guys, manually added the files so there should be something to look at this time around ![]()
anyway here's the download:
please disregard the last download link, it was made incorrectly
https://www.dropbox.com/s/f1bm4q0xf9c03hm/de_rostok_ver7.zip
edit: 2/20
new download link
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