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MSG Q3/QL Mapping Competition #5

  • cityy
  • May 8, 2013 at 8:47 AM
  • cityy
    • May 8, 2013 at 8:47 AM
    • #1

    [Blocked Image: http://www.esreality.com/gfx/maverickbutton.png]

    For the fifth time, MaverickServers is hosting a Quake 3/Quake Live level design competition. Mappers from the community are encouraged to participate; veteran mappers and those looking to get into mapping are welcome to join in on the fun. Prizes will be awarded to the best maps.

    The contest will start on June 9th and run for 12 weeks until August 31st; judging will begin for 1 week later. Registration deadline is 4 weeks after the start date on July 6th.

    Sapphire, Wacom, and id Software are already sponsoring and there are more to come (if you are interested in donating please PM MaverickMSG on IRC).

    Rules

    • The map should be able to hold at least 8 players suitable for 4v4 TDM/CTF or 8 players FFA or be a 1v1 map (although 1v1/tournament maps will be held to the same quality levels as more complex TDM/CTF maps)
    • Doesn't necessarily have to support a specific gametype or mod, but you are welcome to specify one
    • Map must be previously unreleased and a new design. Please no map remakes or edits.
    • Map must contain sponsor images.
    • Full rule listing at the main competition website

    Judging

    • Will be done by a panel of experienced players and mappers who are familiar with that map's chosen audience (ie: a CPM map is judged by CPM players, a CTF map is judged by CTF players, etc)
    • Scored primarily on gameplay/design and also on overall looks, creativity, and layout
    • Judges: TBA

    Competition Links: Main Page, Forums, #maverickservers

    Previous Competition: ESR Post, Main Page

  • Radu
    • May 8, 2013 at 4:41 PM
    • #2

    Seems like a good time to try something different.

  • cityy
    • May 8, 2013 at 4:49 PM
    • #3

    Go for it! Id tech 3 relys pretty much entirely on BSP and is very easy to work with.

    Here are tutorials for working with QuakeLive: http://www.quakelive.com/forum/showthre…Getting-Started

    Tutorials for Quake 3 are all over the web.

  • ShockaPop
    • May 9, 2013 at 8:30 AM
    • #4

    I wish I had time, I'd so like to learn (and do) QuakeLive mapping, 'cuz the game's awesome. Maybe some other time.

  • Sjonsson
    • May 10, 2013 at 8:02 AM
    • #5

    Count me in!

  • cityy
    • May 12, 2013 at 1:46 PM
    • #6

    Guys, don't forget you need to open a thread on the MSG forums to sign up if you haven't already.

  • cityy
    • June 3, 2013 at 3:26 PM
    • #7

    Bump!

    Only one more week until the competition starts and less than a month to go until signups close.

  • Sjonsson
    • June 27, 2013 at 11:36 AM
    • #8

    Anyone here had problems with the Free-look in the GTK Radiant? Whenever I right-click the camera view to enter free look the camera starts spinning on the X-axis indefinitely.

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