1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Discussions
  3. Off-Topic

Doom (4)

  • Sprony
  • April 4, 2013 at 10:52 AM
  • dux
    • May 18, 2016 at 3:54 PM
    • #561

    Has anyone else experienced any bugs? I've had quite a few in my SP playthrough. I've fallen out of the map about 5 times when performing a glory kill on something. When I came out of the animation I'd just fall through the world. Another bug was my controls just locking up on me completely, unable to shoot, crouch or anything aside from move around. Another was just hard crashes to desktop, though that only happened three times.

  • Sprony
    • May 18, 2016 at 4:05 PM
    • #562
    Quote from dux

    6 minutes ago, dux said: Has anyone else experienced any bugs? I've had quite a few in my SP playthrough. I've fallen out of the map about 5 times when performing a glory kill on something. When I came out of the animation I'd just fall through the world. Another bug was my controls just locking up on me completely, unable to shoot, crouch or anything aside from move around. Another was just hard crashes to desktop, though that only happened three times.

    I had some weird clipping issues when doing glory kills. Sometimes when new levels started I had a freeze of 10 seconds or so. The only real annoying bug was when I took the train and arrived I couldn't move anymore. Nothing helped, not even rebooting the game. But on the 3rd try I got free by shooting a rocket on my feet.

    Regarding the review copies. We asked Bethesda and the reason they gave is that they wanted everyone to be able to test the multiplayer as well. Giving it sooner meant that only reviewers could play it and that wouldn't give the right impression. The same goes for SnapMap. They really wanted us to see both getting used and base our reviews on that. Not just the singleplayer.

  • -HP-
    • May 18, 2016 at 6:00 PM
    • #563

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.
    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

    Dude's pretty spot on! (This channel is amazing btw, check out his other vids)

  • Jetsetlemming
    • May 19, 2016 at 4:40 AM
    • #564

    I'm really glad to see how fantastic the lighting and shadowing are in Doom: Rage's complete lack of lighting, even muzzle flashes, made the world feel entirely dead/fake to me, it made it impossible for me to feel immersed. idtech 6 looks like it sacrifices nothing that I can tell to accomplish what it does. I can't find any good technical breakdown of it (Wikipedia still has 2008 claims about raytracing and voxels, lol), but Digital Foundry did a good overview of its features:

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

  • Sprony
    • May 19, 2016 at 8:47 PM
    • #565

    I bring you all the glory kills in one video:

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

  • -HP-
    • May 19, 2016 at 10:28 PM
    • #566

    [Blocked Image: http://i.imgur.com/kmcoW5T.gif]


    [Blocked Image: http://i.imgur.com/aaxP2zx.gif]


    [Blocked Image: https://abload.de/img/fpsmapdesign2016o7ju5.png]


  • dux
    • May 20, 2016 at 1:23 AM
    • #567

    So after finishing the game a few days ago and letting it sink in a bit, here are my thoughts. Because my thought's are very important and you should all read about them.

    Pros: RIP AND TEAR RIP AND TEAR RIP AND TEAR RIP AND TEAR RIP AND TEAR RIP AND TEAR RIP AND TEAR RIP AND TEAR RIP AND TEAR RIP AND TEAR RIP AND TEAR RIP AND TEAR RIP AND TEAR RIP AND TEAR RIP AND TEAR RIP AND TEAR RIP AND TEAR RIP AND TEAR RIP AND TEAR RIP AND TEAR RIP AND TEAR RIP AND TEAR RIP AND TEAR RIP AND TEAR RIP AND TEAR[Blocked Image: http://i239.photobucket.com/albums/ff250/IlliterateScribe_album/Picture15.png][Blocked Image: http://i.imgur.com/EaMfd.jpg] I do kinda miss the old doom marine in a way. But I don't mind this newly imagined one either. But if you pointed a gun and made me choose I would go for old doom guy.

  • Buddy
    • May 20, 2016 at 11:33 AM
    • #568

    FUN

  • D3ads
    • May 20, 2016 at 4:13 PM
    • #569

    Today I used a Floppy disk drive for the first time in many years to install my original 1994 edition of Doom II, it was like stepping into a time machine..

    in b4 "u still have a floppy disk drive?!! lmao how old is ur pc D3.."

  • Seldoon182
    • May 20, 2016 at 8:58 PM
    • #570
    Quote from Jetsetlemming

    On 19/5/2016 at 5:40 AM, Jetsetlemming said: I'm really glad to see how fantastic the lighting and shadowing are in Doom: Rage's complete lack of lighting, even muzzle flashes, made the world feel entirely dead/fake to me, it made it impossible for me to feel immersed. idtech 6 looks like it sacrifices nothing that I can tell to accomplish what it does. I can't find any good technical breakdown of it (Wikipedia still has 2008 claims about raytracing and voxels, lol), but Digital Foundry did a good overview of its features:

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

    Those musics man!!! Jizzz111

  • Seldoon182
    • May 22, 2016 at 11:03 AM
    • #571

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

  • Sprony
    • May 23, 2016 at 11:35 PM
    • #572

    This game man, this fucking game. The awesomeness just won't stop!

    [Blocked Image: http://i.imgur.com/ciKYbIj.gif]

  • dux
    • May 24, 2016 at 2:44 AM
    • #573

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

  • DrywallDreams
    • May 24, 2016 at 3:59 AM
    • #574

    how is doomguy my favorite protagonist in a long time??? I was sooooo wrong about this game, it's incredible.

  • PixelPerfectPolygons
    • May 24, 2016 at 6:52 PM
    • #575

    Beat it after a rental from Redbox. Totally gripping fun!

  • clankill3r
    • May 24, 2016 at 8:41 PM
    • #576

    40 euros for a DLC to get new maps and weapons etc., fuckers.

  • -HP-
    • May 25, 2016 at 7:14 PM
    • #577

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

  • Puddy
    • May 25, 2016 at 9:02 PM
    • #578

    Finished this yesterday. Great game!

    Gonna let it rest and then try it on Nightmare difficulty.

  • BJA
    • May 25, 2016 at 10:46 PM
    • #579

    Converting Doom4 to Doom1, nice

    http://kotaku.com/modders-are-re…dium=Socialflow

  • dux
    • May 26, 2016 at 12:48 AM
    • #580

    [Blocked Image: http://i.imgur.com/175vSpN.gif]

    So what did you work on for the game @BJA ?

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Why is data science needed

    shilpa
    July 17, 2026 at 12:39 PM
  2. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  3. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  4. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  5. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  6. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  7. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  8. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  9. Bridges 2.0 by NEXSIDE, MAP SHOWCASE. ( Steam Workshop )

    MrTrane18
    June 1, 2026 at 7:46 PM
  10. Classic Maps Reborn For CS2

    SillySpaceCat
    May 31, 2026 at 10:33 PM

Users Viewing This Thread

  • 5 Guests
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™