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Doom (4)

  • Sprony
  • April 4, 2013 at 10:52 AM
  • FMPONE
    • July 21, 2014 at 2:25 PM
    • #81
    Quote from Vilham

    So I just finished Rage and honestly, this game leaves me with no faith that Id know what they are doing anymore. That ending...


    Well apparently they totally reworked it once when either they or the publisher decided it wasn't good enough. So they'll probably get to a decent quality level.

  • Sprony
    • July 21, 2014 at 4:02 PM
    • #82

    Based on the all the info we've read it's pretty apparent that a lot of it is based on the widely popular Brutal Doom. Also, zip up your dicks because it seems we won't be hearing any new Doom news untill 2015.


    Source


    Quote


    In the meantime, the reboot is not yet ready for a public unveiling, according to Hines.


    "I try really, really hard for this to be a dev first, dev-lead thing," Hines told PC Gamer.


    "We're working with them to say, 'How does this work? What do we want to show?' And they're like, 'Look, we don't want a stream to go up for a game that isn't at the point where we would formally show it to the world, and now that thing is getting picked apart, and digested, and gone through frame-by-frame and getting nitpicked to death, when normally we wouldn't be showing this to anybody at all.'"


    Asked when the game would be ready for a formal showing, Hines said 2015. The QuakeCon exclusive was a way to ensure fans that all is well at id Software.


    "I really wanted to put something out there that, in a strong way, said, 'id is working on something that we think is really cool,'" Hines said.

    "And we wanted ... to show something to [id Software fans] that gives them the confidence that it is still a viable studio that's doing really cool stuff, that is making a game you want to play, and is treating Doom with the care and respect that you want.


    And now we're going to go away and go back to making the game, but to be able to counter other people talking about us and we're sort of just sitting here staying silent, or operating from this negative space of like, 'Oh, it got rebooted, oh it's in trouble.' All of that stuff just bothered the hell out of me."

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  • DrywallDreams
    • July 21, 2014 at 5:07 PM
    • #83
    Quote from SpronyvanJohnson

    Based on the all the info we've read it's pretty apparent that a lot of it is based on the widely popular Brutal Doom. Also, zip up your dicks because it seems we won't be hearing any new Doom news untill 2015.


    Source

    I can't wait for doom to come out in 2020 then!

  • ShockaPop
    • July 22, 2014 at 8:00 AM
    • #84

    So, Doom 4 will be Brutal Doom on iDTech 6? I guess that's cool.. I really hope for open levels where you can play as you please.

  • Castle
    • July 24, 2014 at 12:15 AM
    • #85

    If its based on Brutal Doom then I am already working on my Doom 4 map!


    [Blocked Image: http://i.imgur.com/rzUGeiT.jpg]

  • -HP-
    • July 24, 2014 at 12:16 AM
    • #86
    Quote from Castle

    If its based on Brutal Doom then I am already working on my Doom 4 map!


    [Blocked Image: http://i.imgur.com/rzUGeiT.jpg]


    no way that's idtech5, textures are way too sharp.

  • Castle
    • July 24, 2014 at 12:22 AM
    • #87
    Quote from (HP)

    no way that's idtech5, textures are way too sharp.


    I am very glad I was not drinking or had food in my mouth while I read this.

  • FMPONE
    • July 24, 2014 at 12:23 AM
    • #88
    Quote from (HP)

    no way that's idtech5, textures are way too sharp.


    LMFAO

  • will2k
    • July 24, 2014 at 6:11 PM
    • #89
    Quote from Castle

    If its based on Brutal Doom then I am already working on my Doom 4 map!


    [Blocked Image: http://i.imgur.com/rzUGeiT.jpg]

    Now we know who "leaked" the first screenshot of Doom 4

  • Jetsetlemming
    • July 24, 2014 at 11:23 PM
    • #90
    Quote from KoKo5oVaR

    External Content www.youtube.com
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    holy shit this looks good. It's like the very best of Doom 2 and Duke3d, wow. I love its use of having 'dated' graphics on modern hardware lets it be way more liberal with effects and their being persistent. The few times where he backtracks through a level and it's still completely covered in blood, gore, smoke, and fire? So good.

  • blackdog
    • August 6, 2014 at 2:15 AM
    • #91

    There's still no shotgun better than Doom shotgun. And no better "headshot" animation than the Imp with the blood flowing from the forehead...

  • Thurnip
    • August 6, 2014 at 8:31 PM
    • #92

    On classic dooms, the sounds and feeling are perfect. I think the sounds and feeling of the weapons on Doom 3 are pretty dull... They fixed this kind of stuff on Rage.

    added: [Blocked Image: http://www.cslab.ntua.gr/~phib/images/doom/anim/troo0.gif]

  • ESToomere
    • August 7, 2014 at 10:51 PM
    • #93

    I've been replaying Black Mesa, god I love the shotgun animations and sounds.

  • Sprony
    • May 18, 2015 at 4:08 PM
    • #94

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

  • jackophant
    • May 18, 2015 at 5:06 PM
    • #95

    I liked the horror direction Doom 3 and spin offs took. I never played the originals, but were they meant to be action / horror / what? I was never too sure.


    Either way, teaser typically gives nothing away other than the return of the super shotgun and the revenant, but I'm still excited!


    gimme gimme gimme dat beta access!

  • blackdog
    • May 18, 2015 at 5:17 PM
    • #96

    Wow, this is the most teasing thing in a long time.

    Very curious to see what comes from it, although my expectations are on the low… hope I'll be surprised!

  • TheOnlyDoubleF
    • May 18, 2015 at 5:30 PM
    • #97

    The question is: Can ID software make a good game again?

  • Thrik
    • May 18, 2015 at 5:35 PM
    • #98

    Doom 1 and 2 were straight-up action as I recall, like Duke Nukem 3D. I'd say the scary aspect only really came in with D3.

    I did think that D3 was great for a few hours, but then the cycle of scares wore thin. I'd like to see D4 hit a similar mark to Half-Life, which is basically a generous helping of both scares and balls-out action.

  • dux
    • May 18, 2015 at 5:39 PM
    • #99
    Quote from jackophant

    I never played the originals


    Whoa.


    Whoa. Whoa.


    Whoa.


    Quote from jackophant

    I never played the originals


    Whoa.


    Whoa.

  • dux
    • May 18, 2015 at 5:40 PM
    • #100

    Whoa.

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