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Geoffrey Rosin - Environment artist / Texture artist

  • kikette
  • March 10, 2013 at 12:33 AM
  • kikette
    • March 10, 2013 at 12:33 AM
    • #1

    Hey guyz !

    I've already post a lot of things here but I never talked about my portfolio because... well.. it was pure student crap.

    But I think I fixed that and now I'm glad to share it here, with the community.

    http://geoffreyrosin.com/index.html

    Props, textures, etc. The content is quite classical and I already posted the major part of my work into this topic : . But that's not a problem since I made a retake of each presentation. Now, the texture are showed directly from the engine.

    Some of the topics still W.I.P. and I don't finished yet to complete 1 of them ("Cimmeria" to quote just this one).

    Anyway, thanks for looking ! (And sorry for the crappy english, it's late here ^^' )

    [Blocked Image: http://geoffreyrosin.com/img_sources/project/gnd/thumb/07s.jpg]

    [Blocked Image: http://geoffreyrosin.com/img_sources/project/cimmeria_props/thumb/00s.jpg]

    [Blocked Image: http://geoffreyrosin.com/img_sources/project/Rdm/thumb/01s.jpg]

    (Yeah, I f*cking love blue.)

  • FMPONE
    • March 10, 2013 at 12:36 AM
    • #2

    its awesome

    still don't like that header though, it doesn't fit the badassness of the work.

  • Furyo
    • March 10, 2013 at 3:29 AM
    • #3

    +1 on the banner. The rest of the work is quite stunning given you haven't finished your studies yet. I particularly like that you have already done so many side projects, of very different calibre too.

  • NeilJones313
    • March 10, 2013 at 6:25 AM
    • #4

    Really good work dude!

  • kikette
    • March 10, 2013 at 9:00 AM
    • #5

    Thanks guyz !

    Well, I think I can do something for the banner since everyone has the same opinion =) Thanks for the feedback !

    EDIT : Banner updated =)

  • knj
    • March 10, 2013 at 9:29 PM
    • #6

    You kick ass dude !!

    inspirational stuff, have you ever made a breakdown of you work ?

  • kikette
    • March 11, 2013 at 6:48 AM
    • #7

    Thanks dude !

    Well.. not yet since I consider myself not ready for. I mean, I think I do not have enough project to pretend to have something really inovative in my workflow, but I wish this day to come =)

  • knj
    • March 11, 2013 at 7:31 AM
    • #8

    Bla bla bla - i love your wood textures, start with that !

  • Em'
    • March 11, 2013 at 4:11 PM
    • #9

    +1 Knj ! Your texture work is really amazing.

  • ElectroSheep
    • March 11, 2013 at 5:42 PM
    • #10

    Badass portfolio is badass !

  • Vilham
    • March 12, 2013 at 1:28 PM
    • #11

    Really good stuff.

  • PogoP
    • March 12, 2013 at 2:57 PM
    • #12

    I think we can all quit now. This guy is the best.

  • ⌐■_■
    • March 12, 2013 at 3:59 PM
    • #13
    Quote

    This is a Top view Third person shoter made

    < The Ghost Next Dooralso: is gwalior still wip? FMPONE?

  • FMPONE
    • March 12, 2013 at 11:31 PM
    • #14
    Quote from killertomato

    < The Ghost Next Dooralso: is gwalior still wip? FMPONE?

    gwalior is very much alive >: ))))))

    (and kikette is doing major things in it)

  • iwxanthi
    • March 18, 2013 at 8:47 AM
    • #15

    Awesome work! I would hire you if I had a spot free.. Well maybe in the future

  • ng.aniki
    • April 11, 2013 at 10:47 PM
    • #16

    I just discovered a video of the project you were working on:

    External Content www.youtube.com
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    Really really cool ! Too bad the camera angle does not give enough credits to your textures.

  • kikette
    • April 11, 2013 at 11:04 PM
    • #17

    Tks a lot dude ! About the camera, this is a team choice and it was very, very hard to decide it. I think that the fact that my materials arent't looking as good as on my portfolio is principally my own mystake since I did not adapt my props to this particular view/ But to fix that, we did a particular shader wich change the tilt of the surface normal and so permits to see specular on some place (when the lighting permit since our game is very dark). =)

    For personal reason, I recently leave my school and so my contribution for this project stoped since 3 weeks ( but there is already lot of stuff and I still available for my mates to do some special things). This is just to inform that I won't show anything new about this project ='(

    "That was the trivial for tonight"

  • selmitto
    • April 12, 2013 at 1:45 AM
    • #18

    Man, I really appreciate your texturing work! Great job.

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