The title says it all, found it in the CodeProject newsletter
http://kristianduske.com/trenchbroom/
It's a cross-platform editor, for those who are wondering about the Mac OS UI.
The title says it all, found it in the CodeProject newsletter
http://kristianduske.com/trenchbroom/
It's a cross-platform editor, for those who are wondering about the Mac OS UI.
I played with it a bit (going back to Hammer was a bit disappointing), sadly, I would get an error every time I tried to load gfx.wad from my Quake pak file (Invalid mip dimensions?).
I will give it a try, looks great from the video.
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