Hi Mapcore ! ![]()
Let me introduce ourselves : We are a small team of 3 students working on a Unity game with pinatas. We have a programer in charge of evrything really technical / AI , a character artist / animator and me as environment arist / level designer.
The game type is some sort of Hack and slash with a lot of pets. The main character have few upgradables attacks and can create 3 types of pets : A tanker wich can taunt the ennemy , a damage dealer wich is fragile and a healer. There is going to be some differents kind of ennemies too with specific roles.
For the feeling of the game we would like to get a contrast with a cartoony ambiance on one side and something gore/violent on the other.
Here is the early first concept art ( wich is a bit too much cartoony because i'm too bad to do a real lighting in 2D
) and an in game screenshot from the camera view :
[Blocked Image: http://img11.hostingpics.net/pics/930115Conceptart11.jpg]
[Blocked Image: http://img11.hostingpics.net/pics/423911TERRAIN10.jpg]
At the time i'm creating this thread we are at 1 month of production , so it's far to be finished yet but i would be pleased to get some critics during all the process. ![]()
Note : The UI is not definitive and we also have only one character at the moment , so we use it for all of them. The gameplay is far from what it should be too , the base mechanics are done but it still need to be balanced. The attacks arn't really implemented either.
Here is the link to the Unity player : http://dl.dropbox.com/u/5547812/Public.html
If you run lower than the 50 fps normally setted for the web player , could you write here or by PM your computer specs ?
I'm going to keep an eye here on the replies so feel free to give any critics and comments , it would really help us to have an external view on that project.
EDIT : here the first concepts for the assets
[Blocked Image: http://img15.hostingpics.net/pics/964392Assets.jpg]