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Q1 - In the Shadows

  • sock
  • December 9, 2012 at 9:41 PM
  • sock
    • December 3, 2013 at 1:26 AM
    • #61

    It's that time of the year over at Moddb where they vote for mods. If anyone has some spare time please give In the Shadows your vote.


    [Blocked Image: http://www.simonoc.com/images/design/sp/its62l.jpg]


    Thanks everyone for your interest in this mod.

  • mjens
    • December 3, 2013 at 7:47 AM
    • #62

    Voted! I've seen on Tweeter that Daz was also voting on ITS

  • Squad
    • December 3, 2013 at 8:59 AM
    • #63

    Voted!

  • Radu
    • December 3, 2013 at 11:04 AM
    • #64

    Great work! Voted!

  • Spherix
    • December 3, 2013 at 10:07 PM
    • #65

    Voted! Looks brilliant.

  • sock
    • February 27, 2014 at 8:35 PM
    • #66

    Some more progress with the DarkPlaces engine ...

    [Blocked Image: http://media.moddb.com/cache/images/m…2000/its70l.jpg]


    [Blocked Image: http://media.moddb.com/cache/images/m…2000/its71l.jpg]


    [Blocked Image: http://media.moddb.com/cache/images/m…2000/its72l.jpg]

    Full size links - Image 1 Image 2 Image 3

  • Sprony
    • February 27, 2014 at 9:05 PM
    • #67

    Not going to comment on the pics themselves because you know I'm a fan. Just wondering why you switched to Darkplaces?

  • sock
    • February 28, 2014 at 10:47 AM
    • #68

    @SpronyvanJohnson, This update is about supporting an extra engine (DarkPlaces), the MOD will still work fine with older Fitz like engines (MarkV, QS). A lot of the Quake community and especially newer players want to see more eye candy and I wanted the MOD to look its best if the player wants to use the DarkPlaces engine.

  • FMPONE
    • February 28, 2014 at 10:51 AM
    • #69

    Well if they want eye candy, you have delivered

  • theweirdn8
    • March 1, 2014 at 3:05 AM
    • #70

    I wanna play!

  • X-engine
    • March 14, 2014 at 1:43 PM
    • #71

    I love it!

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