Finally after months of testing, tweaking and huge amounts of coding, drawing and level design I present version 1 of my MOD 'In the Shadows' which features three maps, two game play modes (vanilla/stealth) and a readme file packed full of hints to help ease your way into the MOD.
For people not familiar with the state of Quake 1 nowadays, there are several engine replacements that extend the original format so that more can be done. This MOD relies on the new engines to work with the old Quake 1 assets. You will need a full version of Quake 1 to get this working, so check out steam for a cheap copy. Then download the custom engine (links below) and setup a shortcut using the extra parameters I have specified in the readme file. Once that is done (I know, a bit complex and long winded) you can play the MOD and enjoy the new gameplay modes and have a good old fun journey down memory lane.
Things to note, this is old tech, monsters have square bounding boxes and simple graphics, when playing stealth be aware that hit detection will not be precise and try to learn what size monsters really are. If you are curious to see this in action, drop down the console and type 'r_showbboxes 1' and it will draw they hit detecton bounding box. This will be more apparent in stealth mode because you are trying to avoid waking up the AI and need to distract them with objects around them.
The MOD features, new maps, mapmodels, monsters, animations, texures, sounds, sprites and crazy amount of new code (quake scripting about 3-4K new lines) to create the new game mode, stealth. The maps all support new AI features and they are not the usual quake style, they will hunt you down and play more like DM style bots.
Please take the time to record some demo's with Fitz because this will be the perfect way for me to understand how you played the maps. If there any problems or things you think should be different, please let me know.
Download v1.1 Link (16.6mb)
Recommended Engines:
Game play video's on my youtube channel
[Blocked Image: http://www.simonoc.com/images/design/sp/its_demo_v1a.jpg]
[Blocked Image: http://www.simonoc.com/images/design/sp/its_demo_v1b.jpg]
[Blocked Image: http://www.simonoc.com/images/design/sp/its_demo_v1c.jpg]