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Destiny

  • Mazy
  • November 28, 2012 at 7:15 AM
  • Mazy
    • July 28, 2014 at 11:18 AM
    • #181
    Quote from Puddy

    It's true, it's sort of like Borderlands but the difference is that THIS IS FUN TO PLAY AND HAS GUNPLAY THAT'S WORTH A DAMN. Also, Halo games are solid when it comes combat, so it being "mixed with Halo" isn't bad imho.


    Also, fuck originality. If it's fun it's fun it's fun.


    Yup, I just hope that there's going to be enough diverse weapons and equipment in the full game. Then again that's my only real concern with it after playing the Beta; whether it'll have enough interesting content to make it last longer than a week. I really hope there will be some more unique missions thrown in for some variation to the gather x number of items/hack terminal/kill thing missions that made out the Beta.


    Oh and I played the moon level in the weekend, was cool shit. I think they've had a tough time on the PR side in making this game feel really exciting when it comes to the gameplay, but after the Beta it's one of the games I'm looking most forward to in the second half of the year.

  • Mazy
    • July 28, 2014 at 11:59 AM
    • #182

    ...and after writing that, I read this:


    http://www.eurogamer.net/articles/2014-…area-per-planet


    Quote

    "Yeah, we're calling them destinations," community manager David "DeeJ" Dague explained. "You go to Mars, you go to the Moon, you've got Venus, and you've got Earth."


    We've seen concept art for those locations before - but what about outside the solar system?


    "Not so far," he said. "We've revealed everything that you'll explore in the first version of the game."


    Reaction to the news was mixed - while Old Russia is a large area, some fans expressed disappointment at it being potentially just a quarter of the game's open space.

    Display More


    Hmmm, that doesn't seem like a whole lot of content at launch TBH :/

  • Puddy
    • July 28, 2014 at 12:07 PM
    • #183

    I think, possibly, that the later locations might be bigger. Also, I suspect that maybe you get to see new missions on Earth for example. There's this sealed door at the end of a long and Hive-infested path which you reach from the outdoor area of Skywatch (too long to be a dead end?). I think it's sealed because some quest takes you there sooner or later. Or maybe it's just a dead end, who knows.


    In any case, I feel like even if the game lasts a week; it'll be a good week.

  • Minos
    • July 28, 2014 at 7:27 PM
    • #184

    Tried to play it yesterday and kept getting disconnected all day. Tried to play again at night and the beta was already over. FML

  • -HP-
    • July 28, 2014 at 7:53 PM
    • #185
    Quote from Mazy

    ...and after writing that, I read this:


    http://www.eurogamer.net/articles/2014-…area-per-planet


    Hmmm, that doesn't seem like a whole lot of content at launch TBH :/


    Yeah, true. But well see, it is an "MMO". They said they want to keep working on the game for up to 10 years.


    So they just need to make sure that on launch the game has enough content to get people playing and keep making areas.

  • -HP-
    • July 28, 2014 at 11:43 PM
    • #186

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  • Sprony
    • August 23, 2014 at 10:35 AM
    • #187

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  • Minos
    • September 5, 2014 at 6:26 PM
    • #188

    I'm completely sold on Destiny after watching this video.


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    Really hope they capture that vibe in the game

  • Puddy
    • September 5, 2014 at 6:35 PM
    • #189
    Quote from Minos

    I'm completely sold on Destiny after watching this video.


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    Really hope they capture that vibe in the game


    Yeah, it's a good promo. Dat immigrant song.

  • Alf-Life
    • September 5, 2014 at 8:16 PM
    • #190

    Got this pre-ordered anyway, so they have my money ...but I wonder how/if they'll find a solution to something that bugged me in the Beta (played 8 hours, levelled up to Level Cap and that is now they expect you to buy and upgrade your guns, it felt kind of boring being stuck with the same weapon all the time. Sure, you can grow your arsenal, but particularly when grinding against the Devil Walker (and on Hard, without having unlocked the heavy weapon, to be fair) and my co-op buddies died and dropped out, I would've loved to just find an RPG in the level, as a pick up, as you would have in Halo.


    Had the same thing with Rage which I re-played recently on ps3; if I didn't stock up and buy ammo before a mission (or tried to do two missions back to back) I would easily run out of ammo and not find many weapon pickups in the levels themselves.


    It's a weird design issue, since it takes the weapon balance out of the 'level deisgner' (world designer?)'s hands.

  • -HP-
    • September 5, 2014 at 8:27 PM
    • #191

    I found that trailer cheesy as fuck, but I played the beta so I know this will be good.

  • Puddy
    • September 5, 2014 at 8:33 PM
    • #192

    It is cheesy as fuck. It reminds me of all those celeb-CoD style trailers but this one actually had some semblance of charm and a high dose of Led Zeppelin.

  • Minos
    • September 5, 2014 at 10:00 PM
    • #193

    I like the trailer because it's supposed to be a representation of what playing the game might feel like, instead of an epic cinematic with lots of lore and punch lines. It's cheesy because games are cheesy and that's not necessarily a bad thing. Look at games like Duke 3D and Quake 3, cheesefests but fun as hell


    It was a pretty bold move to make a "game-like" trailer in a world where every AAA game wants to hide the fact that they are just games, disguising themselves as "interactive epic experiences that are bigger than Hollywood" to attract non-gamers. Those kind of games do a bit of a disservice to our medium imo, instead of trying to be a shadow of Hollywood we need to embrace the fact that we are the games industry, which as the name implies, makes games. Destiny at least seems to have gotten that, that's why I'm genuinely interested in the game.


    /rant


    Monday can't come soon enough!

  • Algor
    • September 5, 2014 at 10:46 PM
    • #194

    FYI to anyone on last gen who hasn't gone next gen yet (but are considering...)


    http://www.destinythegame.com/digital-upgrade

  • PogoP
    • September 5, 2014 at 10:54 PM
    • #195

    You gotta be pretty fucking dumb to jump into a massive hole like that.

  • Izuno
    • September 5, 2014 at 11:52 PM
    • #196
    Quote from Puddy

    yada yada yada yada yada yada yada yada yada yada yada yada yada yada yada yada yada yada yada yada yada yada yada yada yada yada yada yada yada yada yada yada yada yada Led Zeppelin.


    Awesome.


    But damn that was cheesy. I think the Black Ops 2 and MW3 TV spots were more on point with what CoD was trying to achieve.


    Still gonna get Destiny though. Nothing can turn that ship around!

  • Puddy
    • September 7, 2014 at 1:56 PM
    • #197

    So... who else is pretty damn pumped about Tuesday? D:

  • Mazy
    • September 7, 2014 at 2:33 PM
    • #198

    Aye, quite looking forward to it, the beta convinced me that it'll at the very least be some good fun goofing around in co-op while shooting the shits over chat. I'm still hoping that there's at least a tiny bit of variation from the bread and butter missions shown in the beta tho.


    I also hope the PvP will make a stronger impression in the full game than it did in the beta. I'm mainly getting it for the co-op, but I assume it'll be even better if you buy into the PvP in terms of metagame/lootfest.

  • Puddy
    • September 7, 2014 at 3:49 PM
    • #199

    Dunno if I'll ever buy into the PvP since the whole gear-hunt means that you can win situations with stats instead of skill, which feels wrong for an FPS (though this is only in Iron Banner right?). PvE will be epic though!

  • FMPONE
    • September 8, 2014 at 6:57 PM
    • #200

    Launch Day is comink

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